mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 13:02:56 +08:00
38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.Graphics;
|
|
|
|
namespace osu.Game.Overlays.Settings.Sections.Debug
|
|
{
|
|
public class GeneralSettings : SettingsSubsection
|
|
{
|
|
protected override string Header => "General";
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig)
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = "Show log overlay",
|
|
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
|
|
},
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = "Performance logging",
|
|
Bindable = config.GetBindable<bool>(DebugSetting.PerformanceLogging)
|
|
},
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = "Bypass front-to-back render pass",
|
|
Bindable = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|