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osu-lazer/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
2019-11-22 19:50:30 +09:00

38 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Settings.Sections.Debug
{
public class GeneralSettings : SettingsSubsection
{
protected override string Header => "General";
[BackgroundDependencyLoader]
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Show log overlay",
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
},
new SettingsCheckbox
{
LabelText = "Performance logging",
Bindable = config.GetBindable<bool>(DebugSetting.PerformanceLogging)
},
new SettingsCheckbox
{
LabelText = "Bypass front-to-back render pass",
Bindable = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
}
};
}
}
}