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osu-lazer/osu.Game/Overlays/Settings/Sections/GeneralSection.cs

54 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.General;
namespace osu.Game.Overlays.Settings.Sections
{
public partial class GeneralSection : SettingsSection
{
[Resolved(CanBeNull = true)]
private FirstRunSetupOverlay? firstRunSetupOverlay { get; set; }
[Resolved(CanBeNull = true)]
private OsuGame? game { get; set; }
public override LocalisableString Header => GeneralSettingsStrings.GeneralSectionHeader;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Cog
};
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
new SettingsButton
{
Text = GeneralSettingsStrings.RunSetupWizard,
Keywords = new[] { @"first run", @"initial", @"getting started", @"import", @"tutorial", @"recommended beatmaps" },
TooltipText = FirstRunSetupOverlayStrings.FirstRunSetupDescription,
Action = () => firstRunSetupOverlay?.Show(),
},
new SettingsButton
{
Text = GeneralSettingsStrings.LearnMoreAboutLazer,
TooltipText = GeneralSettingsStrings.LearnMoreAboutLazerTooltip,
BackgroundColour = colours.YellowDark,
Action = () => game?.ShowWiki(@"Help_centre/Upgrading_to_lazer")
},
new LanguageSettings(),
new UpdateSettings(),
};
}
}
}