mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 11:20:04 +08:00
1bfe5a18cb
Because I can't find it every time I search.
149 lines
4.7 KiB
C#
149 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Extensions.LocalisationExtensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Effects;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Framework.Localisation;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osuTK;
|
|
using osu.Game.Localisation;
|
|
|
|
namespace osu.Game.Overlays
|
|
{
|
|
public partial class RevertToDefaultButton<T> : OsuClickableContainer, IHasCurrentValue<T>
|
|
{
|
|
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
|
|
|
|
// this is done to ensure a click on this button doesn't trigger focus on a parent element which contains the button.
|
|
public override bool AcceptsFocus => true;
|
|
|
|
// this is intentionally not using BindableWithCurrent, as it can use the wrong IsDefault implementation when passed a BindableNumber.
|
|
// using GetBoundCopy() ensures that the received bindable is of the exact same type as the source bindable and uses the proper IsDefault implementation.
|
|
private Bindable<T> current;
|
|
|
|
public Bindable<T> Current
|
|
{
|
|
get => current;
|
|
set
|
|
{
|
|
current?.UnbindAll();
|
|
current = value.GetBoundCopy();
|
|
|
|
current.ValueChanged += _ => UpdateState();
|
|
current.DefaultChanged += _ => UpdateState();
|
|
current.DisabledChanged += _ => UpdateState();
|
|
|
|
if (IsLoaded)
|
|
UpdateState();
|
|
}
|
|
}
|
|
|
|
[Resolved]
|
|
private OsuColour colours { get; set; }
|
|
|
|
private const float size = 4;
|
|
|
|
private CircularContainer circle = null!;
|
|
private Box background = null!;
|
|
|
|
public RevertToDefaultButton()
|
|
: base(HoverSampleSet.Button)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colour)
|
|
{
|
|
// size intentionally much larger than actual drawn content, so that the button is easier to click.
|
|
Size = new Vector2(3 * size);
|
|
|
|
Add(circle = new CircularContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(size),
|
|
Masking = true,
|
|
Child = background = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = colour.Lime1
|
|
}
|
|
});
|
|
|
|
Alpha = 0f;
|
|
|
|
Action += () =>
|
|
{
|
|
if (!current.Disabled)
|
|
current.SetDefault();
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
updateState();
|
|
FinishTransforms(true);
|
|
}
|
|
|
|
public override LocalisableString TooltipText => CommonStrings.RevertToDefault.ToLower();
|
|
|
|
protected override bool OnHover(HoverEvent e)
|
|
{
|
|
UpdateState();
|
|
return false;
|
|
}
|
|
|
|
protected override void OnHoverLost(HoverLostEvent e)
|
|
{
|
|
UpdateState();
|
|
}
|
|
|
|
public void UpdateState() => Scheduler.AddOnce(updateState);
|
|
|
|
private const double fade_duration = 200;
|
|
|
|
private void updateState()
|
|
{
|
|
if (current == null)
|
|
return;
|
|
|
|
Enabled.Value = !Current.Disabled;
|
|
|
|
if (!Current.Disabled)
|
|
{
|
|
this.FadeTo(Current.IsDefault ? 0 : 1, fade_duration, Easing.OutQuint);
|
|
background.FadeColour(IsHovered ? colours.Lime0 : colours.Lime1, fade_duration, Easing.OutQuint);
|
|
circle.TweenEdgeEffectTo(new EdgeEffectParameters
|
|
{
|
|
Colour = (IsHovered ? colours.Lime1 : colours.Lime3).Opacity(0.4f),
|
|
Radius = IsHovered ? 8 : 4,
|
|
Type = EdgeEffectType.Glow
|
|
}, fade_duration, Easing.OutQuint);
|
|
}
|
|
else
|
|
{
|
|
background.FadeColour(colours.Lime3, fade_duration, Easing.OutQuint);
|
|
circle.TweenEdgeEffectTo(new EdgeEffectParameters
|
|
{
|
|
Colour = colours.Lime3.Opacity(0.1f),
|
|
Radius = 2,
|
|
Type = EdgeEffectType.Glow
|
|
}, fade_duration, Easing.OutQuint);
|
|
}
|
|
}
|
|
}
|
|
}
|