mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 14:37:30 +08:00
279 lines
9.8 KiB
C#
279 lines
9.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Overlays.Mods;
|
|
using osu.Game.Overlays.Mods.Sections;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Mania.Mods;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Osu.Mods;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Screens.Play.HUD;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Tests.Visual.UserInterface
|
|
{
|
|
[Description("mod select and icon display")]
|
|
public class TestSceneModSelectOverlay : OsuTestScene
|
|
{
|
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
|
{
|
|
typeof(ModDisplay),
|
|
typeof(ModSection),
|
|
typeof(ModIcon),
|
|
typeof(ModButton),
|
|
typeof(ModButtonEmpty),
|
|
typeof(DifficultyReductionSection),
|
|
typeof(DifficultyIncreaseSection),
|
|
typeof(AutomationSection),
|
|
typeof(ConversionSection),
|
|
typeof(FunSection),
|
|
};
|
|
|
|
private RulesetStore rulesets;
|
|
private ModDisplay modDisplay;
|
|
private TestModSelectOverlay modSelect;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(RulesetStore rulesets)
|
|
{
|
|
this.rulesets = rulesets;
|
|
|
|
Add(modSelect = new TestModSelectOverlay
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
Origin = Anchor.BottomCentre,
|
|
Anchor = Anchor.BottomCentre,
|
|
});
|
|
|
|
Add(modDisplay = new ModDisplay
|
|
{
|
|
Anchor = Anchor.TopRight,
|
|
Origin = Anchor.TopRight,
|
|
AutoSizeAxes = Axes.Both,
|
|
Position = new Vector2(0, 25),
|
|
});
|
|
|
|
modDisplay.Current.UnbindBindings();
|
|
modDisplay.Current.BindTo(modSelect.SelectedMods);
|
|
|
|
AddStep("Show", modSelect.Show);
|
|
AddStep("Toggle", modSelect.ToggleVisibility);
|
|
AddStep("Toggle", modSelect.ToggleVisibility);
|
|
}
|
|
|
|
[Test]
|
|
public void TestOsuMods()
|
|
{
|
|
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 0);
|
|
changeRuleset(ruleset);
|
|
|
|
var instance = ruleset.CreateInstance();
|
|
|
|
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
|
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
|
|
|
|
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
|
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
|
|
|
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
|
|
|
var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
|
|
|
|
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
|
|
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
|
|
|
|
testSingleMod(noFailMod);
|
|
testMultiMod(doubleTimeMod);
|
|
testIncompatibleMods(easy, hardRock);
|
|
testDeselectAll(easierMods.Where(m => !(m is MultiMod)));
|
|
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
|
|
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
|
|
|
|
testUnimplementedMod(spunOutMod);
|
|
}
|
|
|
|
[Test]
|
|
public void TestManiaMods()
|
|
{
|
|
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 3);
|
|
changeRuleset(ruleset);
|
|
|
|
testRankedText(ruleset.CreateInstance().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
|
|
}
|
|
|
|
[Test]
|
|
public void TestRulesetChanges()
|
|
{
|
|
var rulesetOsu = rulesets.AvailableRulesets.First(r => r.ID == 0);
|
|
var rulesetMania = rulesets.AvailableRulesets.First(r => r.ID == 3);
|
|
|
|
changeRuleset(null);
|
|
|
|
var instance = rulesetOsu.CreateInstance();
|
|
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
|
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
|
|
|
AddStep("set mods externally", () => { modDisplay.Current.Value = new[] { noFailMod }; });
|
|
|
|
changeRuleset(rulesetOsu);
|
|
|
|
AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null);
|
|
|
|
changeRuleset(rulesetMania);
|
|
|
|
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any(m => m is OsuModNoFail));
|
|
|
|
changeRuleset(rulesetOsu);
|
|
|
|
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any());
|
|
}
|
|
|
|
private void testSingleMod(Mod mod)
|
|
{
|
|
selectNext(mod);
|
|
checkSelected(mod);
|
|
|
|
selectPrevious(mod);
|
|
checkNotSelected(mod);
|
|
|
|
selectNext(mod);
|
|
selectNext(mod);
|
|
checkNotSelected(mod);
|
|
|
|
selectPrevious(mod);
|
|
selectPrevious(mod);
|
|
checkNotSelected(mod);
|
|
}
|
|
|
|
private void testMultiMod(MultiMod multiMod)
|
|
{
|
|
foreach (var mod in multiMod.Mods)
|
|
{
|
|
selectNext(mod);
|
|
checkSelected(mod);
|
|
}
|
|
|
|
for (int index = multiMod.Mods.Length - 1; index >= 0; index--)
|
|
selectPrevious(multiMod.Mods[index]);
|
|
|
|
foreach (var mod in multiMod.Mods)
|
|
checkNotSelected(mod);
|
|
}
|
|
|
|
private void testUnimplementedMod(Mod mod)
|
|
{
|
|
selectNext(mod);
|
|
checkNotSelected(mod);
|
|
}
|
|
|
|
private void testIncompatibleMods(Mod modA, Mod modB)
|
|
{
|
|
selectNext(modA);
|
|
checkSelected(modA);
|
|
checkNotSelected(modB);
|
|
|
|
selectNext(modB);
|
|
checkSelected(modB);
|
|
checkNotSelected(modA);
|
|
|
|
selectPrevious(modB);
|
|
checkNotSelected(modA);
|
|
checkNotSelected(modB);
|
|
}
|
|
|
|
private void testDeselectAll(IEnumerable<Mod> mods)
|
|
{
|
|
foreach (var mod in mods)
|
|
selectNext(mod);
|
|
|
|
AddAssert("check for any selection", () => modSelect.SelectedMods.Value.Any());
|
|
AddStep("deselect all", modSelect.DeselectAllButton.Action.Invoke);
|
|
AddAssert("check for no selection", () => !modSelect.SelectedMods.Value.Any());
|
|
}
|
|
|
|
private void testMultiplierTextColour(Mod mod, Color4 colour)
|
|
{
|
|
checkLabelColor(Color4.White);
|
|
selectNext(mod);
|
|
AddWaitStep("wait for changing colour", 1);
|
|
checkLabelColor(colour);
|
|
selectPrevious(mod);
|
|
AddWaitStep("wait for changing colour", 1);
|
|
checkLabelColor(Color4.White);
|
|
}
|
|
|
|
private void testRankedText(Mod mod)
|
|
{
|
|
AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
|
selectNext(mod);
|
|
AddUntilStep("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
|
|
selectPrevious(mod);
|
|
AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
|
}
|
|
|
|
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
|
|
|
|
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
|
|
|
|
private void checkSelected(Mod mod)
|
|
{
|
|
AddAssert($"check {mod.Name} is selected", () =>
|
|
{
|
|
var button = modSelect.GetModButton(mod);
|
|
return modSelect.SelectedMods.Value.Single(m => m.Name == mod.Name) != null && button.SelectedMod.GetType() == mod.GetType() && button.Selected;
|
|
});
|
|
}
|
|
|
|
private void changeRuleset(RulesetInfo ruleset)
|
|
{
|
|
AddStep($"change ruleset to {ruleset}", () => { Ruleset.Value = ruleset; });
|
|
waitForLoad();
|
|
}
|
|
|
|
private void waitForLoad() =>
|
|
AddUntilStep("wait for icons to load", () => modSelect.AllLoaded);
|
|
|
|
private void checkNotSelected(Mod mod)
|
|
{
|
|
AddAssert($"check {mod.Name} is not selected", () =>
|
|
{
|
|
var button = modSelect.GetModButton(mod);
|
|
return modSelect.SelectedMods.Value.All(m => m.GetType() != mod.GetType()) && button.SelectedMod?.GetType() != mod.GetType();
|
|
});
|
|
}
|
|
|
|
private void checkLabelColor(Color4 color) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == color);
|
|
|
|
private class TestModSelectOverlay : ModSelectOverlay
|
|
{
|
|
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
|
|
|
|
public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded);
|
|
|
|
public ModButton GetModButton(Mod mod)
|
|
{
|
|
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
|
|
return section.ButtonsContainer.OfType<ModButton>().Single(b => b.Mods.Any(m => m.GetType() == mod.GetType()));
|
|
}
|
|
|
|
public new OsuSpriteText MultiplierLabel => base.MultiplierLabel;
|
|
public new OsuSpriteText UnrankedLabel => base.UnrankedLabel;
|
|
public new TriangleButton DeselectAllButton => base.DeselectAllButton;
|
|
|
|
public new Color4 LowMultiplierColour => base.LowMultiplierColour;
|
|
public new Color4 HighMultiplierColour => base.HighMultiplierColour;
|
|
}
|
|
}
|
|
}
|