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128 lines
5.4 KiB
C#
128 lines
5.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Screens.Select.Carousel
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{
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public class CarouselBeatmap : CarouselItem
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{
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public override float TotalHeight => DrawableCarouselBeatmap.HEIGHT;
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public readonly BeatmapInfo BeatmapInfo;
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public CarouselBeatmap(BeatmapInfo beatmapInfo)
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{
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BeatmapInfo = beatmapInfo;
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State.Value = CarouselItemState.Collapsed;
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}
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public override DrawableCarouselItem CreateDrawableRepresentation() => new DrawableCarouselBeatmap(this);
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public override void Filter(FilterCriteria criteria)
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{
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base.Filter(criteria);
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Filtered.Value = !checkMatch(criteria);
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}
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private bool checkMatch(FilterCriteria criteria)
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{
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bool match =
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criteria.Ruleset == null ||
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BeatmapInfo.Ruleset.ShortName == criteria.Ruleset.ShortName ||
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(BeatmapInfo.Ruleset.OnlineID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
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if (BeatmapInfo.BeatmapSet?.Equals(criteria.SelectedBeatmapSet) == true)
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{
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// only check ruleset equality or convertability for selected beatmap
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return match;
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}
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match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating);
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match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(BeatmapInfo.Difficulty.ApproachRate);
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match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(BeatmapInfo.Difficulty.DrainRate);
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match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.Difficulty.CircleSize);
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match &= !criteria.OverallDifficulty.HasFilter || criteria.OverallDifficulty.IsInRange(BeatmapInfo.Difficulty.OverallDifficulty);
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match &= !criteria.Length.HasFilter || criteria.Length.IsInRange(BeatmapInfo.Length);
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match &= !criteria.BPM.HasFilter || criteria.BPM.IsInRange(BeatmapInfo.BPM);
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match &= !criteria.BeatDivisor.HasFilter || criteria.BeatDivisor.IsInRange(BeatmapInfo.BeatDivisor);
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match &= !criteria.OnlineStatus.HasFilter || criteria.OnlineStatus.IsInRange(BeatmapInfo.Status);
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if (!match) return false;
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match &= !criteria.Creator.HasFilter || criteria.Creator.Matches(BeatmapInfo.Metadata.Author.Username);
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match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) ||
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criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode);
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match &= !criteria.Title.HasFilter || criteria.Title.Matches(BeatmapInfo.Metadata.Title) ||
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criteria.Title.Matches(BeatmapInfo.Metadata.TitleUnicode);
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match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating);
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if (!match) return false;
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if (criteria.SearchTerms.Length > 0)
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{
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var searchableTerms = BeatmapInfo.GetSearchableTerms();
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foreach (FilterCriteria.OptionalTextFilter criteriaTerm in criteria.SearchTerms)
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{
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bool any = false;
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// ReSharper disable once ForeachCanBeConvertedToQueryUsingAnotherGetEnumerator
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foreach (string searchTerm in searchableTerms)
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{
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if (!criteriaTerm.Matches(searchTerm)) continue;
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any = true;
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break;
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}
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if (any) continue;
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match = false;
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break;
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}
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// if a match wasn't found via text matching of terms, do a second catch-all check matching against online IDs.
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// this should be done after text matching so we can prioritise matching numbers in metadata.
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if (!match && criteria.SearchNumber.HasValue)
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{
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match = (BeatmapInfo.OnlineID == criteria.SearchNumber.Value) ||
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(BeatmapInfo.BeatmapSet?.OnlineID == criteria.SearchNumber.Value);
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}
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}
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if (!match) return false;
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match &= criteria.CollectionBeatmapMD5Hashes?.Contains(BeatmapInfo.MD5Hash) ?? true;
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if (match && criteria.RulesetCriteria != null)
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match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
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return match;
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}
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public override int CompareTo(FilterCriteria criteria, CarouselItem other)
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{
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if (!(other is CarouselBeatmap otherBeatmap))
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return base.CompareTo(criteria, other);
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switch (criteria.Sort)
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{
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default:
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case SortMode.Difficulty:
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int ruleset = BeatmapInfo.Ruleset.CompareTo(otherBeatmap.BeatmapInfo.Ruleset);
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if (ruleset != 0) return ruleset;
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return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating);
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}
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}
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public override string ToString() => BeatmapInfo.ToString();
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}
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}
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