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135 lines
5.0 KiB
C#
135 lines
5.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using System.IO;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Screens;
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using osuTK;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public abstract class DirectorySelectScreen : OsuScreen
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{
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private TriangleButton selectionButton;
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private OsuDirectorySelector directorySelector;
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/// <summary>
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/// Text to display in the header to inform the user of what they are selecting.
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/// </summary>
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public abstract LocalisableString HeaderText { get; }
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/// <summary>
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/// Called upon selection of a directory by the user.
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/// </summary>
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/// <param name="directory">The selected directory</param>
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protected abstract void OnSelection(DirectoryInfo directory);
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/// <summary>
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/// Whether the current directory is considered to be valid and can be selected.
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/// </summary>
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/// <param name="info">The current directory.</param>
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/// <returns>Whether the selected directory is considered valid.</returns>
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protected virtual bool IsValidDirectory(DirectoryInfo info) => true;
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/// <summary>
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/// The path at which to start selection from.
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/// </summary>
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protected virtual DirectoryInfo InitialPath => null;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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InternalChild = new Container
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{
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Masking = true,
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CornerRadius = 10,
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(0.5f, 0.8f),
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.GreySeaFoamDark
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new OsuTextFlowContainer(cp =>
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{
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cp.Font = OsuFont.Default.With(size: 24);
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})
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{
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Text = HeaderText,
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TextAnchor = Anchor.TopCentre,
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Margin = new MarginPadding(10),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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}
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},
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new Drawable[]
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{
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directorySelector = new OsuDirectorySelector
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{
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RelativeSizeAxes = Axes.Both,
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}
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},
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new Drawable[]
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{
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selectionButton = new TriangleButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 300,
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Margin = new MarginPadding(10),
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Text = MaintenanceSettingsStrings.SelectDirectory,
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Action = () => OnSelection(directorySelector.CurrentPath.Value)
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},
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}
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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if (InitialPath != null)
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directorySelector.CurrentPath.Value = InitialPath;
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directorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = e.NewValue != null && IsValidDirectory(e.NewValue), true);
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base.LoadComplete();
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}
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public override void OnSuspending(IScreen next)
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{
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base.OnSuspending(next);
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this.FadeOut(250);
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}
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}
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}
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