1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 12:42:54 +08:00
osu-lazer/osu.Game/Online/Spectator/ISpectatorClient.cs
2020-10-22 17:48:15 +09:00

32 lines
1.1 KiB
C#

using System.Threading.Tasks;
namespace osu.Game.Online.Spectator
{
/// <summary>
/// An interface defining a spectator client instance.
/// </summary>
public interface ISpectatorClient
{
/// <summary>
/// Signals that a user has begun a new play session.
/// </summary>
/// <param name="userId">The user.</param>
/// <param name="state">The state of gameplay.</param>
Task UserBeganPlaying(string userId, SpectatorState state);
/// <summary>
/// Signals that a user has finished a play session.
/// </summary>
/// <param name="userId">The user.</param>
/// <param name="state">The state of gameplay.</param>
Task UserFinishedPlaying(string userId, SpectatorState state);
/// <summary>
/// Called when new frames are available for a subscribed user's play session.
/// </summary>
/// <param name="userId">The user.</param>
/// <param name="data">The frame data.</param>
Task UserSentFrames(string userId, FrameDataBundle data);
}
}