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osu-lazer/osu.Game.Tests/Skins/TestSceneSkinResources.cs
2022-01-06 22:54:43 +09:00

35 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.IO.Archives;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Skins
{
[HeadlessTest]
public class TestSceneSkinResources : OsuTestScene
{
[Resolved]
private SkinManager skins { get; set; }
private ISkin skin;
[BackgroundDependencyLoader]
private void load()
{
var imported = skins.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-skin.osk"))).GetResultSafely();
skin = imported.PerformRead(skinInfo => skins.GetSkin(skinInfo));
}
[Test]
public void TestRetrieveOggSample() => AddAssert("sample is non-null", () => skin.GetSample(new SampleInfo("sample")) != null);
}
}