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osu-lazer/osu.Game/Overlays/Direct/Header.cs
2019-03-27 19:29:27 +09:00

43 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Direct
{
public class Header : SearchableListHeader<DirectTab>
{
protected override Color4 BackgroundColour => OsuColour.FromHex(@"252f3a");
protected override DirectTab DefaultTab => DirectTab.Search;
protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", Font = OsuFont.GetFont(size: 25) };
protected override IconUsage Icon => OsuIcon.ChevronDownCircle;
public Header()
{
Tabs.Current.Value = DirectTab.NewestMaps;
Tabs.Current.TriggerChange();
}
}
public enum DirectTab
{
Search,
[Description("Newest Maps")]
NewestMaps = DirectSortCriteria.Ranked,
[Description("Top Rated")]
TopRated = DirectSortCriteria.Rating,
[Description("Most Played")]
MostPlayed = DirectSortCriteria.Plays,
}
}