.. |
Audio
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Fix preview tracks muting themselves
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2019-06-07 11:21:10 +09:00 |
Beatmaps
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Disable download button + Fix AppVeyor Errors
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2019-06-10 21:13:37 +03:00 |
Configuration
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Merge remote-tracking branch 'upstream/master' into databased-sin-setting
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2019-06-05 19:03:57 +09:00 |
Database
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Allow Delete and Undelete operations to run silently when needed
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2019-05-09 15:15:02 +09:00 |
Graphics
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Fix all "Maintainability" CodeFactor issues
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2019-06-11 10:28:16 +02:00 |
Input
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
IO
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Update resource stores with GetAvailableResources
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2019-05-31 14:33:18 +09:00 |
IPC
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
Migrations
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Merge branch 'master' into beatmap-dateadded-sort
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2019-06-06 18:26:55 +09:00 |
Online
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Merge branch 'master' into not-available-to-download
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2019-06-11 12:32:46 +03:00 |
Overlays
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Add tests for undownloadable / parts-removed beatmapsets
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2019-06-12 20:42:52 +03:00 |
Properties
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Merge branch 'master' into correct-preview-loop
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2019-01-31 10:53:09 +01:00 |
Replays
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
Rulesets
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Fix all "Maintainability" CodeFactor issues
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2019-06-11 10:28:16 +02:00 |
Scoring
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Fix all "Maintainability" CodeFactor issues
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2019-06-11 10:28:16 +02:00 |
Screens
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Merge branch 'master' into fail-animation
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2019-06-07 20:48:36 +09:00 |
Skinning
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Merge remote-tracking branch 'upstream/master' into databased-sin-setting
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2019-06-05 19:03:57 +09:00 |
Storyboards
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Reduce unnecessary allocations
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2019-05-14 13:04:49 +09:00 |
Tests
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Remove all calls to return user input
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2019-06-07 12:54:57 +09:00 |
Users
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Move TooltipText to OsuClickableContainer
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2019-05-21 13:51:38 +09:00 |
Utils
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Fix stuck r# inspection
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2019-03-08 12:16:12 +09:00 |
osu!.res
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
osu.Game.csproj
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Update resources
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2019-06-09 22:31:02 +09:00 |
OsuGame.cs
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Fix overlay group + depth
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2019-05-31 13:23:50 +09:00 |
OsuGameBase.cs
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Pass individual components to DummyWorkingBeatmap, not game
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2019-05-31 14:51:12 +09:00 |