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42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Game.Screens.Play;
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using OpenTK.Input;
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseKeyCounter : OsuTestCase
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{
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public TestCaseKeyCounter()
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{
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KeyCounterCollection kc = new KeyCounterCollection
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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IsCounting = true,
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Children = new KeyCounter[]
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{
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new KeyCounterKeyboard(Key.Z),
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new KeyCounterKeyboard(Key.X),
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new KeyCounterMouse(MouseButton.Left),
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new KeyCounterMouse(MouseButton.Right),
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},
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};
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AddStep("Add random", () =>
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{
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Key key = (Key)((int)Key.A + RNG.Next(26));
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kc.Add(new KeyCounterKeyboard(key));
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});
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AddSliderStep("Fade time", 0, 200, 50, v => kc.FadeTime = v);
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Add(kc);
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}
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}
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}
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