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osu-lazer/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs
2019-05-28 19:39:31 +03:00

222 lines
7.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Framework.Input.Events;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK.Graphics;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Sections
{
public abstract class PaginatedContainer : FillFlowContainer
{
protected readonly FillFlowContainer ItemsContainer;
protected readonly ShowMoreButton MoreButton;
protected readonly OsuSpriteText MissingText;
protected int VisiblePages;
protected int ItemsPerPage;
protected readonly Bindable<User> User = new Bindable<User>();
protected IAPIProvider Api;
protected APIRequest RetrievalRequest;
protected RulesetStore Rulesets;
public PaginatedContainer(Bindable<User> user, string header, string missing)
{
User.BindTo(user);
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Children = new Drawable[]
{
new OsuSpriteText
{
Text = header,
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
Margin = new MarginPadding { Top = 10, Bottom = 10 },
},
ItemsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 2),
},
MoreButton = new ShowMoreButton
{
Alpha = 0,
Margin = new MarginPadding { Top = 10 },
Action = ShowMore,
},
MissingText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 15),
Text = missing,
Alpha = 0,
},
};
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api, RulesetStore rulesets)
{
Api = api;
Rulesets = rulesets;
User.ValueChanged += onUserChanged;
User.TriggerChange();
}
private void onUserChanged(ValueChangedEvent<User> e)
{
VisiblePages = 0;
ItemsContainer.Clear();
if (e.NewValue != null)
ShowMore();
}
protected abstract void ShowMore();
protected class ShowMoreButton : CircularContainer
{
private const int duration = 300;
private Color4 idleColour;
private Color4 hoveredColour;
public Action Action;
private readonly Box background;
private readonly LoadingAnimation loading;
private readonly FillFlowContainer content;
private bool isLoading;
public bool IsLoading
{
get => isLoading;
set
{
if (isLoading == value)
return;
isLoading = value;
if (value)
{
loading.FadeIn(duration, Easing.OutQuint);
content.FadeOut(duration, Easing.OutQuint);
}
else
{
loading.FadeOut(duration, Easing.OutQuint);
content.FadeIn(duration, Easing.OutQuint);
}
}
}
public ShowMoreButton()
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Masking = true;
Size = new Vector2(140, 30);
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
content = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7),
Children = new Drawable[]
{
new ChevronIcon(),
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
Text = "show more".ToUpper(),
},
new ChevronIcon(),
}
},
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(20)
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
background.Colour = idleColour = colors.GreySeafoam;
hoveredColour = colors.GreySeafoamLight;
}
protected override bool OnHover(HoverEvent e)
{
background.FadeColour(hoveredColour, duration, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeColour(idleColour, duration, Easing.OutQuint);
base.OnHoverLost(e);
}
protected override bool OnClick(ClickEvent e)
{
IsLoading = true;
Action.Invoke();
return base.OnClick(e);
}
private class ChevronIcon : SpriteIcon
{
private const int bottom_margin = 2;
private const int icon_size = 8;
public ChevronIcon()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Margin = new MarginPadding { Bottom = bottom_margin };
Size = new Vector2(icon_size);
Icon = FontAwesome.Solid.ChevronDown;
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
Colour = colors.Yellow;
}
}
}
}
}