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osu-lazer/osu.Game/Screens/Edit/Editor.cs
Thomas Müller a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00

41 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK.Graphics;
using osu.Framework.Screens;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Select;
using osu.Framework.Graphics;
namespace osu.Game.Screens.Edit
{
internal class Editor : ScreenWhiteBox
{
protected override IEnumerable<Type> PossibleChildren => new[] { typeof(EditSongSelect) };
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
protected override void OnResuming(Screen last)
{
Beatmap?.Track?.Stop();
base.OnResuming(last);
}
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
Background.FadeColour(Color4.DarkGray, 500);
Beatmap?.Track?.Stop();
}
protected override bool OnExiting(Screen next)
{
Background.FadeColour(Color4.White, 500);
Beatmap?.Track?.Start();
return base.OnExiting(next);
}
}
}