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osu-lazer/osu.Game/Beatmaps/Timing
smoogipooo 3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
..
BreakPeriod.cs Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod. 2017-05-22 10:12:33 +09:00
TimeSignatures.cs Parse time signature from legacy beatmap control points. 2017-03-21 21:18:08 +09:00