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osu-lazer/osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs
2024-03-29 17:32:20 +08:00

113 lines
5.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Database
{
[TestFixture]
public class LegacyBeatmapImporterTest : RealmTest
{
private readonly TestLegacyBeatmapImporter importer = new TestLegacyBeatmapImporter();
[Test]
public void TestSongsSubdirectories()
{
using (var storage = new TemporaryNativeStorage("stable-songs-folder"))
{
var songsStorage = storage.GetStorageForDirectory(StableStorage.STABLE_DEFAULT_SONGS_PATH);
// normal beatmap folder
var beatmap1 = songsStorage.GetStorageForDirectory("beatmap1");
createFile(beatmap1, "beatmap.osu");
// songs subdirectory
var subdirectory = songsStorage.GetStorageForDirectory("subdirectory");
createFile(subdirectory, Path.Combine("beatmap2", "beatmap.osu"));
createFile(subdirectory, Path.Combine("beatmap3", "beatmap.osu"));
createFile(subdirectory, Path.Combine("sub-subdirectory", "beatmap4", "beatmap.osu"));
// songs subdirectory with system file
var subdirectory2 = songsStorage.GetStorageForDirectory("subdirectory2");
createFile(subdirectory2, ".DS_Store");
createFile(subdirectory2, Path.Combine("beatmap5", "beatmap.osu"));
createFile(subdirectory2, Path.Combine("beatmap6", "beatmap.osu"));
// songs subdirectory with random file
var subdirectory3 = songsStorage.GetStorageForDirectory("subdirectory3");
createFile(subdirectory3, "silly readme.txt");
createFile(subdirectory3, Path.Combine("beatmap7", "beatmap.osu"));
// empty songs subdirectory
songsStorage.GetStorageForDirectory("subdirectory3");
string[] paths = importer.GetStableImportPaths(songsStorage).ToArray();
Assert.That(paths.Length, Is.EqualTo(7));
Assert.That(paths.Contains(songsStorage.GetFullPath("beatmap1")));
Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "beatmap2"))));
Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "beatmap3"))));
Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "sub-subdirectory", "beatmap4"))));
Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap5"))));
Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap6"))));
Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory3", "beatmap7"))));
}
static void createFile(Storage storage, string path)
{
using (var stream = storage.CreateFileSafely(path))
stream.WriteByte(0);
}
}
[Test]
public void TestStableDateAddedApplied()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
using (var tmpStorage = new TemporaryNativeStorage("stable-songs-folder"))
using (new RealmRulesetStore(realm, storage))
{
var stableStorage = new StableStorage(tmpStorage.GetFullPath(""), host);
var songsStorage = stableStorage.GetStorageForDirectory(StableStorage.STABLE_DEFAULT_SONGS_PATH);
ZipFile.ExtractToDirectory(TestResources.GetQuickTestBeatmapForImport(), songsStorage.GetFullPath("renatus"));
string[] beatmaps = Directory.GetFiles(songsStorage.GetFullPath("renatus"), "*.osu", SearchOption.TopDirectoryOnly);
File.SetLastWriteTimeUtc(beatmaps[beatmaps.Length / 2], new DateTime(2000, 1, 1, 12, 0, 0));
await new LegacyBeatmapImporter(new BeatmapImporter(storage, realm)).ImportFromStableAsync(stableStorage);
var importedSet = realm.Realm.All<BeatmapSetInfo>().Single();
Assert.NotNull(importedSet);
Assert.AreEqual(new DateTimeOffset(new DateTime(2000, 1, 1, 12, 0, 0, DateTimeKind.Utc)), importedSet.DateAdded);
}
});
}
private class TestLegacyBeatmapImporter : LegacyBeatmapImporter
{
public TestLegacyBeatmapImporter()
: base(null!)
{
}
public new IEnumerable<string> GetStableImportPaths(Storage storage) => base.GetStableImportPaths(storage);
}
}
}