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80 lines
2.7 KiB
C#
80 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using Realms;
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#nullable enable
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namespace osu.Game.Models
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{
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[ExcludeFromDynamicCompile]
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[MapTo("BeatmapSet")]
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public class RealmBeatmapSet : RealmObject, IHasGuidPrimaryKey, IHasRealmFiles, ISoftDelete, IEquatable<RealmBeatmapSet>, IBeatmapSetInfo
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{
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[PrimaryKey]
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public Guid ID { get; set; } = Guid.NewGuid();
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[Indexed]
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public int OnlineID { get; set; } = -1;
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public DateTimeOffset DateAdded { get; set; }
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public IBeatmapMetadataInfo? Metadata => Beatmaps.FirstOrDefault()?.Metadata;
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public IList<RealmBeatmap> Beatmaps { get; } = null!;
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public IList<RealmNamedFileUsage> Files { get; } = null!;
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public bool DeletePending { get; set; }
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public string Hash { get; set; } = string.Empty;
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/// <summary>
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/// Whether deleting this beatmap set should be prohibited (due to it being a system requirement to be present).
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/// </summary>
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public bool Protected { get; set; }
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public double MaxStarDifficulty => Beatmaps.Max(b => b.StarRating);
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public double MaxLength => Beatmaps.Max(b => b.Length);
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public double MaxBPM => Beatmaps.Max(b => b.BPM);
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/// <summary>
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/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
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/// The path returned is relative to the user file storage.
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/// </summary>
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/// <param name="filename">The name of the file to get the storage path of.</param>
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public string? GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.File.StoragePath;
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public override string ToString() => Metadata?.ToString() ?? base.ToString();
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public bool Equals(RealmBeatmapSet? other)
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{
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if (other == null)
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return false;
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if (IsManaged && other.IsManaged)
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return ID == other.ID;
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if (OnlineID > 0 && other.OnlineID > 0)
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return OnlineID == other.OnlineID;
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if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
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return Hash == other.Hash;
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return ReferenceEquals(this, other);
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}
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IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
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IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => Files;
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}
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}
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