mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 13:47:38 +08:00
49 lines
1.5 KiB
C#
49 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Catch.Objects;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Tests
|
|
{
|
|
[TestFixture]
|
|
public class TestCaseHyperDash : PlayerTestCase
|
|
{
|
|
public TestCaseHyperDash()
|
|
: base(new CatchRuleset())
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
|
}
|
|
|
|
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
|
|
{
|
|
var beatmap = new Beatmap
|
|
{
|
|
BeatmapInfo =
|
|
{
|
|
Ruleset = ruleset.RulesetInfo,
|
|
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
|
|
}
|
|
};
|
|
|
|
// Should produce a hyper-dash
|
|
beatmap.HitObjects.Add(new Fruit { StartTime = 816, X = 308 / 512f, NewCombo = true });
|
|
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
|
|
|
|
for (int i = 0; i < 512; i++)
|
|
if (i % 5 < 3)
|
|
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
|
|
|
|
return beatmap;
|
|
}
|
|
}
|
|
}
|