1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 07:27:24 +08:00
osu-lazer/osu.Game/Screens/Multi/Match/Components
Dean Herbert 35d3292200 Remove nesting of components inside overlined component
I think this makes things a bit more readable. The only weird case is
the transfer of details from the component to the `OverlinedHeader`, but
bindables make it not too bad.
2020-07-08 14:45:51 +09:00
..
Footer.cs Reduce footer height to match back button 2020-07-07 17:38:42 +09:00
GameTypePicker.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Header.cs Adjust boldening 2020-06-25 22:06:30 +09:00
MatchChatDisplay.cs Fix chat channel ids not being updated on room creation 2019-03-07 15:35:57 +09:00
MatchLeaderboard.cs Fix multiplayer aggregate score inheriting from ScoreInfo 2019-12-05 01:45:28 +09:00
MatchLeaderboardScore.cs Use ScoreInfo.DisplayAccuracy everywhere 2020-02-03 22:11:36 +07:00
MatchSettingsOverlay.cs Fix match beatmap not updating after re-download 2020-06-02 17:02:01 +09:00
PurpleTriangleButton.cs Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
ReadyButton.cs Add checksum validation to the ready/start button 2020-06-02 14:03:50 +09:00
RoomAvailabilityPicker.cs Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00