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osu-lazer/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs

539 lines
20 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Diagnostics;
using System.Linq;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Screens.Edit.Compose.Components
{
public partial class BeatDivisorControl : CompositeDrawable
{
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
public BeatDivisorControl(BindableBeatDivisor beatDivisor)
{
this.beatDivisor.BindTo(beatDivisor);
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
Name = "Main background",
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Name = "Tick area background",
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
},
new TickSliderBar(beatDivisor)
{
RelativeSizeAxes = Axes.Both,
}
}
}
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3
},
new Container
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronLeft,
Action = beatDivisor.Previous
},
new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = beatDivisor.Next
}
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
}
}
}
}
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronLeft,
Action = () => cycleDivisorType(-1)
},
new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = () => cycleDivisorType(1)
}
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
}
}
}
}
},
new Drawable[]
{
new TextFlowContainer(s => s.Font = s.Font.With(size: 14))
{
Padding = new MarginPadding { Horizontal = 15, Vertical = 8 },
Text = "beat snap",
RelativeSizeAxes = Axes.X,
TextAnchor = Anchor.TopCentre,
},
},
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 30),
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(GridSizeMode.Absolute, 15)
}
}
};
}
private void cycleDivisorType(int direction)
{
Debug.Assert(Math.Abs(direction) == 1);
int nextDivisorType = (int)beatDivisor.ValidDivisors.Value.Type + direction;
if (nextDivisorType > (int)BeatDivisorType.Triplets)
nextDivisorType = (int)BeatDivisorType.Common;
else if (nextDivisorType < (int)BeatDivisorType.Common)
nextDivisorType = (int)BeatDivisorType.Triplets;
switch ((BeatDivisorType)nextDivisorType)
{
case BeatDivisorType.Common:
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.COMMON;
break;
case BeatDivisorType.Triplets:
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.TRIPLETS;
break;
case BeatDivisorType.Custom:
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.Custom(beatDivisor.ValidDivisors.Value.Presets.Max());
break;
}
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.ShiftPressed && e.Key >= Key.Number1 && e.Key <= Key.Number9)
{
beatDivisor.SetArbitraryDivisor(e.Key - Key.Number0);
return true;
}
return base.OnKeyDown(e);
}
internal partial class DivisorDisplay : OsuAnimatedButton, IHasPopover
{
public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
private readonly OsuSpriteText divisorText;
public DivisorDisplay()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
Add(divisorText = new OsuSpriteText
{
Font = OsuFont.Default.With(size: 20),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding
{
Horizontal = 5
}
});
Action = this.ShowPopover;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
divisorText.Colour = colours.BlueLighter;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
private void updateState()
{
BeatDivisor.BindValueChanged(val => divisorText.Text = $"1/{val.NewValue}", true);
}
public Popover GetPopover() => new CustomDivisorPopover
{
BeatDivisor = { BindTarget = BeatDivisor }
};
}
internal partial class CustomDivisorPopover : OsuPopover
{
public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
private readonly OsuNumberBox divisorTextBox;
public CustomDivisorPopover()
{
Child = new FillFlowContainer
{
Width = 150,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10),
Children = new Drawable[]
{
divisorTextBox = new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
PlaceholderText = "Beat divisor"
},
new OsuTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = "Related divisors will be added to the list of presets."
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
BeatDivisor.BindValueChanged(_ => updateState(), true);
divisorTextBox.OnCommit += (_, _) => setPresets();
Schedule(() => GetContainingInputManager().ChangeFocus(divisorTextBox));
}
private void setPresets()
{
if (!int.TryParse(divisorTextBox.Text, out int divisor) || divisor < 1 || divisor > 64)
{
updateState();
return;
}
BeatDivisor.SetArbitraryDivisor(divisor);
this.HidePopover();
}
private void updateState()
{
divisorTextBox.Text = BeatDivisor.Value.ToString();
}
}
private partial class DivisorTypeText : OsuSpriteText
{
public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
public DivisorTypeText()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Font = OsuFont.Default.With(size: 14);
}
protected override void LoadComplete()
{
base.LoadComplete();
BeatDivisor.ValidDivisors.BindValueChanged(val => Text = val.NewValue.Type.Humanize(LetterCasing.LowerCase), true);
}
}
internal partial class ChevronButton : IconButton
{
public ChevronButton()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
// Small offset to look a bit better centered along with the divisor text
Y = 1;
Size = new Vector2(20);
IconScale = new Vector2(0.6f);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconColour = Color4.Black;
HoverColour = colours.Gray7;
FlashColour = colours.Gray9;
}
}
private partial class TickSliderBar : SliderBar<int>
{
private Marker marker;
[Resolved]
private OsuColour colours { get; set; }
private readonly BindableBeatDivisor beatDivisor;
public TickSliderBar(BindableBeatDivisor beatDivisor)
{
CurrentNumber.BindTo(this.beatDivisor = beatDivisor);
Padding = new MarginPadding { Horizontal = 5 };
}
protected override void LoadComplete()
{
base.LoadComplete();
beatDivisor.ValidDivisors.BindValueChanged(_ => updateDivisors(), true);
}
private void updateDivisors()
{
ClearInternal();
CurrentNumber.ValueChanged -= moveMarker;
foreach (int divisor in beatDivisor.ValidDivisors.Value.Presets)
{
AddInternal(new Tick(divisor)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
RelativePositionAxes = Axes.Both,
Colour = BindableBeatDivisor.GetColourFor(divisor, colours),
X = getMappedPosition(divisor),
});
}
AddInternal(marker = new Marker());
CurrentNumber.ValueChanged += moveMarker;
CurrentNumber.TriggerChange();
}
private void moveMarker(ValueChangedEvent<int> divisor)
{
marker.MoveToX(getMappedPosition(divisor.NewValue), 100, Easing.OutQuint);
}
protected override void UpdateValue(float value)
{
}
public override bool HandleNonPositionalInput => IsHovered && !CurrentNumber.Disabled;
protected override bool OnKeyDown(KeyDownEvent e)
{
switch (e.Key)
{
case Key.Right:
beatDivisor.Next();
OnUserChange(Current.Value);
return true;
case Key.Left:
beatDivisor.Previous();
OnUserChange(Current.Value);
return true;
default:
return false;
}
}
protected override bool OnMouseDown(MouseDownEvent e)
{
marker.Active = true;
handleMouseInput(e.ScreenSpaceMousePosition);
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
marker.Active = false;
base.OnMouseUp(e);
}
protected override bool OnClick(ClickEvent e)
{
handleMouseInput(e.ScreenSpaceMousePosition);
return true;
}
protected override void OnDrag(DragEvent e)
{
handleMouseInput(e.ScreenSpaceMousePosition);
}
protected override void OnDragEnd(DragEndEvent e)
{
handleMouseInput(e.ScreenSpaceMousePosition);
}
private void handleMouseInput(Vector2 screenSpaceMousePosition)
{
// copied from SliderBar so we can do custom spacing logic.
float xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
CurrentNumber.Value = beatDivisor.ValidDivisors.Value.Presets.MinBy(d => Math.Abs(getMappedPosition(d) - xPosition));
OnUserChange(Current.Value);
}
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (beatDivisor.ValidDivisors.Value.Presets.Last() - 1), 0.90f);
private partial class Tick : Circle
{
public Tick(int divisor)
{
Size = new Vector2(6f, 12) * BindableBeatDivisor.GetSize(divisor);
InternalChild = new Box { RelativeSizeAxes = Axes.Both };
}
}
private partial class Marker : CompositeDrawable
{
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
[BackgroundDependencyLoader]
private void load()
{
Colour = colourProvider.Background3;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomCentre;
Size = new Vector2(8, 6.5f);
RelativePositionAxes = Axes.X;
InternalChildren = new Drawable[]
{
new Triangle
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1),
Colour = Color4.White,
}
};
}
private bool active;
public bool Active
{
get => active;
set
{
this.FadeColour(value ? colourProvider.Background1 : colourProvider.Background3, 500, Easing.OutQuint);
active = value;
}
}
}
}
}
}