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osu-lazer/osu.Game/Online/Spectator/ISpectatorClient.cs
2020-10-22 14:46:21 +09:00

32 lines
1.1 KiB
C#

using System.Threading.Tasks;
namespace osu.Game.Online.Spectator
{
/// <summary>
/// An interface defining a spectator client instance.
/// </summary>
public interface ISpectatorClient
{
/// <summary>
/// Signals that a user has begun a new play session.
/// </summary>
/// <param name="userId">The user.</param>
/// <param name="beatmapId">The beatmap the user is playing.</param>
Task UserBeganPlaying(string userId, int beatmapId);
/// <summary>
/// Signals that a user has finished a play session.
/// </summary>
/// <param name="userId">The user.</param>
/// <param name="beatmapId">The beatmap the user has finished playing.</param>
Task UserFinishedPlaying(string userId, int beatmapId);
/// <summary>
/// Called when new frames are available for a subscribed user's play session.
/// </summary>
/// <param name="userId">The user.</param>
/// <param name="data">The frame data.</param>
Task UserSentFrames(string userId, FrameDataBundle data);
}
}