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osu-lazer/osu.Game/Beatmaps/OnlineBeatmapMetadata.cs

62 lines
2.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Beatmaps
{
/// <summary>
/// This structure contains parts of beatmap metadata which are involved with the online parts
/// of the game, and therefore must be treated with particular care.
/// This data is retrieved from trusted sources (such as osu-web API, or a locally downloaded sqlite snapshot
/// of osu-web metadata).
/// </summary>
public class OnlineBeatmapMetadata
{
/// <summary>
/// The online ID of the beatmap.
/// </summary>
public int BeatmapID { get; init; }
/// <summary>
/// The online ID of the beatmap set.
/// </summary>
public int BeatmapSetID { get; init; }
/// <summary>
/// The online ID of the author.
/// </summary>
public int AuthorID { get; init; }
/// <summary>
/// The online status of the beatmap.
/// </summary>
public BeatmapOnlineStatus BeatmapStatus { get; init; }
/// <summary>
/// The online status of the associated beatmap set.
/// </summary>
public BeatmapOnlineStatus? BeatmapSetStatus { get; init; }
/// <summary>
/// The rank date of the beatmap, if applicable and available.
/// </summary>
public DateTimeOffset? DateRanked { get; init; }
/// <summary>
/// The submission date of the beatmap, if available.
/// </summary>
public DateTimeOffset? DateSubmitted { get; init; }
/// <summary>
/// The MD5 hash of the beatmap. Used to verify integrity.
/// </summary>
public string MD5Hash { get; init; } = string.Empty;
/// <summary>
/// The date when this metadata was last updated.
/// </summary>
public DateTimeOffset LastUpdated { get; init; }
}
}