1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 07:07:45 +08:00
osu-lazer/osu.Game.Tests.Android/MainActivity.cs
2023-06-24 17:05:52 +02:00

28 lines
962 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Reflection;
using Android.App;
using Android.OS;
using osu.Framework.Android;
namespace osu.Game.Tests.Android
{
[Activity(ConfigurationChanges = DEFAULT_CONFIG_CHANGES, Exported = true, LaunchMode = DEFAULT_LAUNCH_MODE, MainLauncher = true)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
protected override void OnCreate(Bundle? savedInstanceState)
{
base.OnCreate(savedInstanceState);
// See the comment in OsuGameActivity
Assembly.Load("osu.Game.Rulesets.Osu");
Assembly.Load("osu.Game.Rulesets.Taiko");
Assembly.Load("osu.Game.Rulesets.Catch");
Assembly.Load("osu.Game.Rulesets.Mania");
}
}
}