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179 lines
7.2 KiB
C#
179 lines
7.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.IO.Archives;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Online
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{
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[HeadlessTest]
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public class TestSceneMultiplayerBeatmapTracker : OsuTestScene
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{
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private RulesetStore rulesets;
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private TestBeatmapManager beatmaps;
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private string testBeatmapFile;
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private BeatmapInfo testBeatmapInfo;
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private BeatmapSetInfo testBeatmapSet;
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private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
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private MultiplayerBeatmapTracker tracker;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, GameHost host)
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{
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, host, Beatmap.Default));
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}
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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beatmaps.AllowImport = new TaskCompletionSource<bool>();
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testBeatmapFile = getTestBeatmapOsz();
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testBeatmapInfo = new TestBeatmap(Ruleset.Value).BeatmapInfo;
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testBeatmapSet = testBeatmapInfo.BeatmapSet;
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var existing = beatmaps.QueryBeatmapSet(s => s.OnlineBeatmapSetID == testBeatmapSet.OnlineBeatmapSetID);
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if (existing != null)
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beatmaps.Delete(existing);
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selectedItem.Value = new PlaylistItem
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{
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Beatmap = { Value = testBeatmapInfo },
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Ruleset = { Value = testBeatmapInfo.Ruleset },
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};
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Child = tracker = new MultiplayerBeatmapTracker
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{
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SelectedItem = { BindTarget = selectedItem, }
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};
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});
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[Test]
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public void TestBeatmapDownloadingFlow()
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{
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AddAssert("ensure beatmap unavailable", () => !beatmaps.IsAvailableLocally(testBeatmapSet));
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addAvailabilityCheckStep("state not downloaded", BeatmapAvailability.NotDownloaded);
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AddStep("start downloading", () => beatmaps.Download(testBeatmapSet));
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addAvailabilityCheckStep("state downloading 0%", () => BeatmapAvailability.Downloading(0.0));
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AddStep("set progress 40%", () => ((TestDownloadRequest)beatmaps.GetExistingDownload(testBeatmapSet)).SetProgress(0.4));
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addAvailabilityCheckStep("state downloading 40%", () => BeatmapAvailability.Downloading(0.4));
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AddStep("finish download", () => ((TestDownloadRequest)beatmaps.GetExistingDownload(testBeatmapSet)).TriggerSuccess(testBeatmapFile));
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addAvailabilityCheckStep("state importing", BeatmapAvailability.Importing);
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AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
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AddUntilStep("wait for import", () => beatmaps.IsAvailableLocally(testBeatmapSet));
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addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
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}
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[Test]
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public void TestTrackerRespectsSoftDeleting()
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{
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AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
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AddStep("import beatmap", () => beatmaps.Import(testBeatmapSet).Wait());
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addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
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AddStep("delete beatmap", () => beatmaps.Delete(testBeatmapSet));
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addAvailabilityCheckStep("state not downloaded", BeatmapAvailability.NotDownloaded);
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AddStep("undelete beatmap", () => beatmaps.Undelete(testBeatmapSet));
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addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
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}
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[Test]
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public void TestTrackerRespectsChecksum()
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{
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AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
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BeatmapInfo wrongBeatmap = null;
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AddStep("import wrong checksum beatmap", () =>
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{
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wrongBeatmap = new TestBeatmap(Ruleset.Value).BeatmapInfo;
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wrongBeatmap.MD5Hash = "1337";
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beatmaps.Import(wrongBeatmap.BeatmapSet).Wait();
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});
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AddAssert("wrong beatmap available", () => beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == wrongBeatmap.OnlineBeatmapID) != null);
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addAvailabilityCheckStep("state still not downloaded", BeatmapAvailability.NotDownloaded);
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AddStep("recreate tracker", () => Child = tracker = new MultiplayerBeatmapTracker
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{
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SelectedItem = { BindTarget = selectedItem }
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});
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addAvailabilityCheckStep("state not downloaded as well", BeatmapAvailability.NotDownloaded);
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}
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private void addAvailabilityCheckStep(string description, Func<BeatmapAvailability> expected)
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{
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AddAssert(description, () => tracker.Availability.Value.Equals(expected.Invoke()));
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}
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private string getTestBeatmapOsz()
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{
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var filename = Path.GetTempFileName() + ".osz";
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using (var stream = TestResources.OpenResource("Archives/test-beatmap.osz"))
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using (var file = File.Create(filename))
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stream.CopyTo(file);
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return filename;
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}
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private class TestBeatmapManager : BeatmapManager
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{
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public TaskCompletionSource<bool> AllowImport = new TaskCompletionSource<bool>();
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protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize)
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=> new TestDownloadRequest(set);
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public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
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: base(storage, contextFactory, rulesets, api, audioManager, host, defaultBeatmap, performOnlineLookups)
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{
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}
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public override async Task<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, CancellationToken cancellationToken = default)
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{
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await AllowImport.Task;
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return await base.Import(item, archive, cancellationToken);
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}
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}
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private class TestDownloadRequest : ArchiveDownloadRequest<BeatmapSetInfo>
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{
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public new void SetProgress(double progress) => base.SetProgress(progress);
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public TestDownloadRequest(BeatmapSetInfo model)
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: base(model)
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{
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}
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protected override string Target => null;
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}
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}
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}
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