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h1or4dme8
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osu-lazer
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16ee6b5fc7
osu-lazer
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osu.Game.Rulesets.Taiko
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Scoring
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Dan Balasescu
c36badab4b
Add per-ruleset score multipliers for classic scoring
2022-03-10 10:26:09 +09:00
..
TaikoHealthProcessor.cs
Copy
BaseDifficulty
to
Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
TaikoHitWindows.cs
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
TaikoScoreProcessor.cs
Add per-ruleset score multipliers for classic scoring
2022-03-10 10:26:09 +09:00