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28 lines
971 B
C#
28 lines
971 B
C#
using NUnit.Framework;
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using osu.Game.Online.Chat;
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namespace osu.Game.Tests.Chat
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{
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[TestFixture]
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public class MessageNotifierTests
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{
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private readonly MessageNotifier messageNotifier = new MessageNotifier();
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[Test]
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public void TestMentions()
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{
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// Message (with mention, different casing)
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Assert.IsTrue(messageNotifier.IsMentioning("Hey, Somebody Playing OSU!", "Somebody playing osu!"));
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// Message (with mention, underscores)
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Assert.IsTrue(messageNotifier.IsMentioning("Hey, Somebody_playing_osu!", "Somebody playing osu!"));
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// Message (with mention, different casing, underscores)
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Assert.IsTrue(messageNotifier.IsMentioning("Hey, Somebody_Playing_OSU!", "Somebody playing osu!"));
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// Message (without mention)
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Assert.IsTrue(!messageNotifier.IsMentioning("peppy, can you please fix this?", "Cookiezi"));
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}
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}
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}
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