mirror of
https://github.com/ppy/osu.git
synced 2024-12-26 18:32:56 +08:00
634b6cdbbe
Right now, the client does nothing to ensure a beatmap is in a valid state before requesting to submit a score. There is further work to be done client-side so it is more aware of this state (already handled for playlists, but not for the solo gameplay loop), but the solution I have in mind for that is a bit more involved. This is not used server-side yet, but I want to get this sending so we can start using it for some very basic validation. Will resolve the basic portion of #11922 after implemented server-side.
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Globalization;
|
|
using System.Net.Http;
|
|
using osu.Framework.IO.Network;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.Rooms;
|
|
|
|
namespace osu.Game.Online.Solo
|
|
{
|
|
public class CreateSoloScoreRequest : APIRequest<APIScoreToken>
|
|
{
|
|
private readonly BeatmapInfo beatmapInfo;
|
|
private readonly int rulesetId;
|
|
private readonly string versionHash;
|
|
|
|
public CreateSoloScoreRequest(BeatmapInfo beatmapInfo, int rulesetId, string versionHash)
|
|
{
|
|
this.beatmapInfo = beatmapInfo;
|
|
this.rulesetId = rulesetId;
|
|
this.versionHash = versionHash;
|
|
}
|
|
|
|
protected override WebRequest CreateWebRequest()
|
|
{
|
|
var req = base.CreateWebRequest();
|
|
req.Method = HttpMethod.Post;
|
|
req.AddParameter("version_hash", versionHash);
|
|
req.AddParameter("beatmap_hash", beatmapInfo.MD5Hash);
|
|
req.AddParameter("ruleset_id", rulesetId.ToString(CultureInfo.InvariantCulture));
|
|
return req;
|
|
}
|
|
|
|
protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/solo/scores";
|
|
}
|
|
}
|