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osu-lazer/osu.Game/Beatmaps/APIFailTimes.cs
2022-06-17 16:37:17 +09:00

29 lines
827 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using Newtonsoft.Json;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Beatmap metrics based on accumulated online data from community plays.
/// </summary>
public class APIFailTimes
{
/// <summary>
/// Points of failure on a relative time scale (usually 0..100).
/// </summary>
[JsonProperty(@"fail")]
public int[] Fails { get; set; } = Array.Empty<int>();
/// <summary>
/// Points of retry on a relative time scale (usually 0..100).
/// </summary>
[JsonProperty(@"exit")]
public int[] Retries { get; set; } = Array.Empty<int>();
}
}