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53 lines
1.6 KiB
C#
53 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Screens.Edit.Setup
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{
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internal abstract partial class LabelledTextBoxWithPopover : LabelledTextBox, IHasPopover
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{
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public abstract Popover GetPopover();
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protected override OsuTextBox CreateTextBox() =>
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new PopoverTextBox
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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CornerRadius = CORNER_RADIUS,
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OnFocused = this.ShowPopover
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};
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internal partial class PopoverTextBox : OsuTextBox
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{
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public Action? OnFocused;
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protected override bool OnDragStart(DragStartEvent e)
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{
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// This text box is intended to be "read only" without actually specifying that.
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// As such we don't want to allow the user to select its content with a drag.
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return false;
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}
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protected override void OnFocus(FocusEvent e)
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{
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if (Current.Disabled)
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return;
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OnFocused?.Invoke();
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base.OnFocus(e);
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GetContainingInputManager().TriggerFocusContention(this);
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}
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}
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}
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}
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