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45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Screens.Play;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModNoFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig
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{
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public override string Name => "No Fail";
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public override string Acronym => "NF";
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public override IconUsage? Icon => OsuIcon.ModNoFail;
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public override ModType Type => ModType.DifficultyReduction;
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public override LocalisableString Description => "You can't fail, no matter what.";
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public override double ScoreMultiplier => 0.5;
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public override Type[] IncompatibleMods => new[] { typeof(ModFailCondition), typeof(ModCinema) };
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public override bool Ranked => UsesDefaultConfiguration;
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private readonly Bindable<bool> showHealthBar = new Bindable<bool>();
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/// <summary>
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/// We never fail, 'yo.
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/// </summary>
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public bool PerformFail() => false;
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public bool RestartOnFail => false;
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public void ReadFromConfig(OsuConfigManager config)
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{
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config.BindWith(OsuSetting.ShowHealthDisplayWhenCantFail, showHealthBar);
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}
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public void ApplyToHUD(HUDOverlay overlay)
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{
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overlay.ShowHealthBar.BindTo(showHealthBar);
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}
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}
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}
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