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51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Graphics.Backgrounds;
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using osu.Framework.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osuTK;
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namespace osu.Game.Tests.Visual.Background
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{
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public partial class TestSceneTrianglesBackground : OsuTestScene
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{
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private readonly Triangles triangles;
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public TestSceneTrianglesBackground()
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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},
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triangles = new Triangles
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{
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RelativeSizeAxes = Axes.Both,
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ColourLight = Color4.White,
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ColourDark = Color4.Gray,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(0.9f),
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ClampAxes = Axes.None
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AddSliderStep("Triangle scale", 0f, 10f, 1f, s => triangles.TriangleScale = s);
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AddSliderStep("Seed", 0, 1000, 0, s => triangles.Reset(s));
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AddStep("ClampAxes X", () => triangles.ClampAxes = Axes.X);
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AddStep("ClampAxes Y", () => triangles.ClampAxes = Axes.Y);
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AddStep("ClampAxes Both", () => triangles.ClampAxes = Axes.Both);
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AddStep("ClampAxes None", () => triangles.ClampAxes = Axes.None);
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}
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}
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}
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