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osu-lazer/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
2019-12-18 16:42:18 +09:00

238 lines
8.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Select;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
{
[TestFixture]
[System.ComponentModel.Description("PlaySongSelect leaderboard/details area")]
public class TestSceneBeatmapDetailArea : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BeatmapDetails) };
private ModDisplay modDisplay;
[BackgroundDependencyLoader]
private void load(OsuGameBase game, RulesetStore rulesets)
{
BeatmapDetailArea detailsArea;
Add(detailsArea = new BeatmapDetailArea
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(550f, 450f),
});
Add(modDisplay = new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(0, 25),
});
modDisplay.Current.BindTo(SelectedMods);
AddStep("all metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
BeatmapSet = new BeatmapSetInfo
{
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
},
Version = "All Metrics",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has all the metrics",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 7,
DrainRate = 1,
OverallDifficulty = 5.7f,
ApproachRate = 3.5f,
},
StarDifficulty = 5.3f,
Metrics = new BeatmapMetrics
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}
}));
AddStep("all except source", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
BeatmapSet = new BeatmapSetInfo
{
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
},
Version = "All Metrics",
Metadata = new BeatmapMetadata
{
Tags = "this beatmap has all the metrics",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 7,
DrainRate = 1,
OverallDifficulty = 5.7f,
ApproachRate = 3.5f,
},
StarDifficulty = 5.3f,
Metrics = new BeatmapMetrics
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}
}));
AddStep("ratings", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
BeatmapSet = new BeatmapSetInfo
{
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
},
Version = "Only Ratings",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has ratings metrics but not retries or fails",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 6,
DrainRate = 9,
OverallDifficulty = 6,
ApproachRate = 6,
},
StarDifficulty = 4.8f
}
}));
AddStep("fails+retries", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Version = "Only Retries and Fails",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has retries and fails but no ratings",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 3.7f,
DrainRate = 6,
OverallDifficulty = 6,
ApproachRate = 7,
},
StarDifficulty = 2.91f,
Metrics = new BeatmapMetrics
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}
}));
AddStep("null metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Version = "No Metrics",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has no metrics",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 5,
DrainRate = 5,
OverallDifficulty = 5.5f,
ApproachRate = 6.5f,
},
StarDifficulty = 1.97f,
}
}));
AddStep("null beatmap", () => detailsArea.Beatmap = null);
Ruleset ruleset = rulesets.AvailableRulesets.First().CreateInstance();
AddStep("with EZ mod", () =>
{
detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Version = "Has Easy Mod",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has the easy mod enabled",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 3,
DrainRate = 3,
OverallDifficulty = 3,
ApproachRate = 3,
},
StarDifficulty = 1f,
}
});
SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModEasy) };
});
AddStep("with HR mod", () =>
{
detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Version = "Has Hard Rock Mod",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has the hard rock mod enabled",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 3,
DrainRate = 3,
OverallDifficulty = 3,
ApproachRate = 3,
},
StarDifficulty = 1f,
}
});
SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModHardRock) };
});
}
}
}