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osu-lazer/osu.Game/Overlays/KeyBinding/SettingsKeyBindingRow.cs
2021-05-15 01:04:15 +10:00

69 lines
2.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.KeyBinding
{
public class SettingsKeyBindingRow : Container, IFilterable
{
private readonly IGrouping<object, Framework.Input.Bindings.KeyBinding> defaultGroup;
private readonly IEnumerable<Framework.Input.Bindings.KeyBinding> bindings;
public readonly KeyBindingRow KeyBindingRow;
private bool matchingFilter;
public bool MatchingFilter
{
get => matchingFilter;
set
{
matchingFilter = value;
this.FadeTo(!matchingFilter ? 0 : 1);
}
}
public bool FilteringActive { get; set; }
public IEnumerable<string> FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend(defaultGroup.Key.ToString());
public SettingsKeyBindingRow(
IGrouping<object, Framework.Input.Bindings.KeyBinding> defaultGroup,
IEnumerable<Framework.Input.Bindings.KeyBinding> bindings,
RulesetInfo ruleset)
{
this.defaultGroup = defaultGroup;
this.bindings = bindings;
KeyBindingRow = new KeyBindingRow(defaultGroup.Key, bindings.Where(b => ((int)b.Action).Equals((int)defaultGroup.Key)))
{
AllowMainMouseButtons = ruleset != null,
Defaults = defaultGroup.Select(d => d.KeyCombination)
};
RestoreDefaultValueButton<bool> restoreDefaultButton;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Right = SettingsPanel.CONTENT_MARGINS };
InternalChildren = new Drawable[]
{
restoreDefaultButton = new RestoreDefaultValueButton<bool>(),
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS },
Child = KeyBindingRow
},
};
restoreDefaultButton.Bindable = KeyBindingRow.Current;
}
}
}