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49 lines
1.3 KiB
C#
49 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Screens;
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using osu.Game.Online.Spectator;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking;
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namespace osu.Game.Screens.Play
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{
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public partial class SpectatorResultsScreen : SoloResultsScreen
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{
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public SpectatorResultsScreen(ScoreInfo score)
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: base(score)
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{
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}
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[Resolved]
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private SpectatorClient spectatorClient { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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spectatorClient.OnUserBeganPlaying += userBeganPlaying;
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}
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private void userBeganPlaying(int userId, SpectatorState state)
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{
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if (userId == Score?.UserID)
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{
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Schedule(() =>
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{
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if (this.IsCurrentScreen()) this.Exit();
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});
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (spectatorClient.IsNotNull())
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spectatorClient.OnUserBeganPlaying -= userBeganPlaying;
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}
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}
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}
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