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505824d8ea
This reverts the reverted commit cd356b8eae
.
Sorry for the revert-unrevert, rushly pushed without realizing it
doesn't even build.
122 lines
4.4 KiB
C#
122 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Beatmaps.Drawables
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{
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internal class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
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{
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private readonly OsuSpriteText difficultyName, starRating;
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private readonly Box background;
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private readonly FillFlowContainer difficultyFlow;
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public DifficultyIconTooltip()
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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CornerRadius = 5;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeDuration = 200,
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AutoSizeEasing = Easing.OutQuint,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(10),
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Children = new Drawable[]
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{
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difficultyName = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
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},
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difficultyFlow = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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starRating = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
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},
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Left = 4 },
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Icon = FontAwesome.Solid.Star,
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Size = new Vector2(12),
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},
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}
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}
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}
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}
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};
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}
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[Resolved]
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private OsuColour colours { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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background.Colour = colours.Gray3;
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}
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private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
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public void SetContent(DifficultyIconTooltipContent content)
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{
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difficultyName.Text = content.Beatmap.Version;
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starDifficulty.UnbindAll();
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starDifficulty.BindTo(content.Difficulty);
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starDifficulty.BindValueChanged(difficulty =>
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{
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starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
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difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
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}, true);
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}
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public void Move(Vector2 pos) => Position = pos;
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protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
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protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
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}
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internal class DifficultyIconTooltipContent
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{
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public readonly BeatmapInfo Beatmap;
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public readonly IBindable<StarDifficulty> Difficulty;
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public DifficultyIconTooltipContent(BeatmapInfo beatmap, IBindable<StarDifficulty> difficulty)
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{
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Beatmap = beatmap;
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Difficulty = difficulty;
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}
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}
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}
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