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76832a1495
This class was only used in two places, both on the results screen, but was holding references to `OsuPlayfield` game-wide (due to unrelated issues, but still). Because I can't really think of future use cases for this, and running the calculation twice at results screen isn't a huge overhead, let's just do that for now to keep things simple.
247 lines
10 KiB
C#
247 lines
10 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Scoring;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Ranking.Statistics
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{
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public partial class PerformanceBreakdownChart : Container
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{
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private readonly ScoreInfo score;
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private readonly IBeatmap playableBeatmap;
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private Drawable spinner;
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private Drawable content;
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private GridContainer chart;
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private OsuSpriteText achievedPerformance;
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private OsuSpriteText maximumPerformance;
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private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
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[Resolved]
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private BeatmapDifficultyCache difficultyCache { get; set; }
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public PerformanceBreakdownChart(ScoreInfo score, IBeatmap playableBeatmap)
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{
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this.score = score;
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this.playableBeatmap = playableBeatmap;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new[]
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{
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spinner = new LoadingSpinner(true)
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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},
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content = new FillFlowContainer
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{
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Alpha = 0,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.6f,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Spacing = new Vector2(15, 15),
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Children = new Drawable[]
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.8f,
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AutoSizeAxes = Axes.Y,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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ColumnDimensions = new[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize)
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},
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize)
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},
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Content = new[]
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{
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new Drawable[]
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{
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new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Regular, size: StatisticItem.FONT_SIZE),
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Text = "Achieved PP",
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Colour = Color4Extensions.FromHex("#66FFCC")
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},
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achievedPerformance = new OsuSpriteText
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{
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Origin = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: StatisticItem.FONT_SIZE),
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Colour = Color4Extensions.FromHex("#66FFCC")
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}
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},
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new Drawable[]
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{
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new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Regular, size: StatisticItem.FONT_SIZE),
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Text = "Maximum",
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Colour = OsuColour.Gray(0.7f)
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},
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maximumPerformance = new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Regular, size: StatisticItem.FONT_SIZE),
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Colour = OsuColour.Gray(0.7f)
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}
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}
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}
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},
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chart = new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize)
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}
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}
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}
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}
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};
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spinner.Show();
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new PerformanceBreakdownCalculator(playableBeatmap, difficultyCache)
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.CalculateAsync(score, cancellationTokenSource.Token)
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.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetResultSafely())));
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}
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private void setPerformanceValue(PerformanceBreakdown breakdown)
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{
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spinner.Hide();
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content.FadeIn(200);
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var displayAttributes = breakdown.Performance.GetAttributesForDisplay();
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var perfectDisplayAttributes = breakdown.PerfectPerformance.GetAttributesForDisplay();
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setTotalValues(
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displayAttributes.First(a => a.PropertyName == nameof(PerformanceAttributes.Total)),
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perfectDisplayAttributes.First(a => a.PropertyName == nameof(PerformanceAttributes.Total))
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);
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var rowDimensions = new List<Dimension>();
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var rows = new List<Drawable[]>();
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foreach (PerformanceDisplayAttribute attr in displayAttributes)
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{
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if (attr.PropertyName == nameof(PerformanceAttributes.Total)) continue;
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var row = createAttributeRow(attr, perfectDisplayAttributes.First(a => a.PropertyName == attr.PropertyName));
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if (row != null)
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{
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rows.Add(row);
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rowDimensions.Add(new Dimension(GridSizeMode.AutoSize));
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}
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}
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chart.RowDimensions = rowDimensions.ToArray();
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chart.Content = rows.ToArray();
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}
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private void setTotalValues(PerformanceDisplayAttribute attribute, PerformanceDisplayAttribute perfectAttribute)
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{
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achievedPerformance.Text = Math.Round(attribute.Value, MidpointRounding.AwayFromZero).ToLocalisableString();
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maximumPerformance.Text = Math.Round(perfectAttribute.Value, MidpointRounding.AwayFromZero).ToLocalisableString();
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}
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[CanBeNull]
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private Drawable[] createAttributeRow(PerformanceDisplayAttribute attribute, PerformanceDisplayAttribute perfectAttribute)
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{
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// Don't display the attribute if its maximum is 0
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// For example, flashlight bonus would be zero if flashlight mod isn't on
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if (Precision.AlmostEquals(perfectAttribute.Value, 0f))
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return null;
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float percentage = (float)(attribute.Value / perfectAttribute.Value);
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return new Drawable[]
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{
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new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Regular, size: StatisticItem.FONT_SIZE),
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Text = attribute.DisplayName,
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Colour = Colour4.White
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = 10, Right = 10 },
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Child = new Bar
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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CornerRadius = 2.5f,
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Masking = true,
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Height = 5,
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BackgroundColour = Color4.White.Opacity(0.5f),
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AccentColour = Color4Extensions.FromHex("#66FFCC"),
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Length = percentage
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}
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},
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new OsuSpriteText
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{
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Origin = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: StatisticItem.FONT_SIZE),
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Text = percentage.ToLocalisableString("0%"),
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Colour = Colour4.White
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}
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};
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}
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protected override void Dispose(bool isDisposing)
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{
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cancellationTokenSource?.Cancel();
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base.Dispose(isDisposing);
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}
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}
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}
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