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osu-lazer/osu.Game/Overlays/TabControlOverlayHeader.cs
2020-01-22 04:41:10 +03:00

89 lines
3.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays
{
/// <summary>
/// <see cref="OverlayHeader"/> which contains <see cref="OsuTabControl{T}"/>.
/// </summary>
/// <typeparam name="T">The type of item to be represented by tabs in <see cref="OsuTabControl{T}"/>.</typeparam>
public abstract class TabControlOverlayHeader<T> : OverlayHeader
{
protected OsuTabControl<T> TabControl;
private readonly Box controlBackground;
protected TabControlOverlayHeader(OverlayColourScheme colourScheme)
: base(colourScheme)
{
HeaderInfo.Add(new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
controlBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
TabControl.AccentColour = colours.ForOverlayElement(ColourScheme, 1, 0.75f);
controlBackground.Colour = colours.ForOverlayElement(ColourScheme, 0.2f, 0.2f);
}
[NotNull]
protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl();
public class OverlayHeaderTabControl : OverlayTabControl<T>
{
public OverlayHeaderTabControl()
{
BarHeight = 1;
RelativeSizeAxes = Axes.None;
AutoSizeAxes = Axes.X;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Height = 35;
}
protected override TabItem<T> CreateTabItem(T value) => new OverlayHeaderTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
};
private class OverlayHeaderTabItem : OverlayTabItem
{
public OverlayHeaderTabItem(T value)
: base(value)
{
Text.Text = value.ToString().ToLower();
Text.Font = OsuFont.GetFont(size: 14);
Bar.ExpandedSize = 5;
}
}
}
}
}