1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 22:27:25 +08:00
osu-lazer/osu.Game/Screens/Play/ReplayPlayerLoader.cs
2019-12-17 13:00:10 +08:00

35 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Game.Scoring;
namespace osu.Game.Screens.Play
{
public class ReplayPlayerLoader : PlayerLoader
{
private readonly ScoreInfo scoreInfo;
public ReplayPlayerLoader(Score score)
: base(() => new ReplayPlayer(score))
{
if (score.Replay == null)
throw new ArgumentException($"{nameof(score)} must have a non-null {nameof(score.Replay)}.", nameof(score));
scoreInfo = score.ScoreInfo;
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = base.CreateChildDependencies(parent);
// these will be reverted thanks to PlayerLoader's lease.
Mods.Value = scoreInfo.Mods;
Ruleset.Value = scoreInfo.Ruleset;
return dependencies;
}
}
}