1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 18:12:59 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Edit/SwellCompositionTool.cs
2020-05-29 18:58:34 +09:00

21 lines
620 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Edit
{
public class SwellCompositionTool : HitObjectCompositionTool
{
public SwellCompositionTool()
: base(nameof(Swell))
{
}
public override PlacementBlueprint CreatePlacementBlueprint() => new SwellPlacementBlueprint();
}
}