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osu-lazer/osu.Game/Database/OnlineWorkingBeatmap.cs
2017-05-19 19:50:45 -03:00

38 lines
1.1 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
namespace osu.Game.Database
{
internal class OnlineWorkingBeatmap : WorkingBeatmap
{
private readonly TextureStore textures;
private readonly TrackManager tracks;
public OnlineWorkingBeatmap(BeatmapInfo beatmapInfo, TextureStore textures, TrackManager tracks) : base(beatmapInfo)
{
this.textures = textures;
this.tracks = tracks;
}
protected override Beatmap GetBeatmap()
{
return new Beatmap();
}
protected override Texture GetBackground()
{
return textures.Get(BeatmapInfo.OnlineInfo.Covers.FirstOrDefault());
}
protected override Track GetTrack()
{
return tracks.Get(BeatmapInfo.OnlineInfo.Preview);
}
}
}