mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 15:17:27 +08:00
219 lines
8.1 KiB
C#
219 lines
8.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using Microsoft.EntityFrameworkCore.Storage;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Platform;
|
|
using osu.Framework.Statistics;
|
|
|
|
namespace osu.Game.Database
|
|
{
|
|
public class DatabaseContextFactory : IDatabaseContextFactory
|
|
{
|
|
private readonly Storage storage;
|
|
|
|
public const string DATABASE_NAME = @"client.db";
|
|
|
|
private ThreadLocal<OsuDbContext> threadContexts;
|
|
|
|
private readonly object writeLock = new object();
|
|
|
|
private bool currentWriteDidWrite;
|
|
private bool currentWriteDidError;
|
|
|
|
private int currentWriteUsages;
|
|
|
|
private IDbContextTransaction currentWriteTransaction;
|
|
|
|
public DatabaseContextFactory(Storage storage)
|
|
{
|
|
this.storage = storage;
|
|
recycleThreadContexts();
|
|
}
|
|
|
|
private static readonly GlobalStatistic<int> reads = GlobalStatistics.Get<int>("Database", "Get (Read)");
|
|
private static readonly GlobalStatistic<int> writes = GlobalStatistics.Get<int>("Database", "Get (Write)");
|
|
private static readonly GlobalStatistic<int> commits = GlobalStatistics.Get<int>("Database", "Commits");
|
|
private static readonly GlobalStatistic<int> rollbacks = GlobalStatistics.Get<int>("Database", "Rollbacks");
|
|
|
|
/// <summary>
|
|
/// Get a context for the current thread for read-only usage.
|
|
/// If a <see cref="DatabaseWriteUsage"/> is in progress, the existing write-safe context will be returned.
|
|
/// </summary>
|
|
public OsuDbContext Get()
|
|
{
|
|
reads.Value++;
|
|
return threadContexts.Value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context).
|
|
/// This method may block if a write is already active on a different thread.
|
|
/// </summary>
|
|
/// <param name="withTransaction">Whether to start a transaction for this write.</param>
|
|
/// <returns>A usage containing a usable context.</returns>
|
|
public DatabaseWriteUsage GetForWrite(bool withTransaction = true)
|
|
{
|
|
writes.Value++;
|
|
Monitor.Enter(writeLock);
|
|
OsuDbContext context;
|
|
|
|
try
|
|
{
|
|
if (currentWriteTransaction == null && withTransaction)
|
|
{
|
|
// this mitigates the fact that changes on tracked entities will not be rolled back with the transaction by ensuring write operations are always executed in isolated contexts.
|
|
// if this results in sub-optimal efficiency, we may need to look into removing Database-level transactions in favour of running SaveChanges where we currently commit the transaction.
|
|
if (threadContexts.IsValueCreated)
|
|
recycleThreadContexts();
|
|
|
|
context = threadContexts.Value;
|
|
currentWriteTransaction = context.Database.BeginTransaction();
|
|
}
|
|
else
|
|
{
|
|
// we want to try-catch the retrieval of the context because it could throw an error (in CreateContext).
|
|
context = threadContexts.Value;
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
// retrieval of a context could trigger a fatal error.
|
|
Monitor.Exit(writeLock);
|
|
throw;
|
|
}
|
|
|
|
Interlocked.Increment(ref currentWriteUsages);
|
|
|
|
return new DatabaseWriteUsage(context, usageCompleted) { IsTransactionLeader = currentWriteTransaction != null && currentWriteUsages == 1 };
|
|
}
|
|
|
|
private void usageCompleted(DatabaseWriteUsage usage)
|
|
{
|
|
int usages = Interlocked.Decrement(ref currentWriteUsages);
|
|
|
|
try
|
|
{
|
|
currentWriteDidWrite |= usage.PerformedWrite;
|
|
currentWriteDidError |= usage.Errors.Any();
|
|
|
|
if (usages == 0)
|
|
{
|
|
if (currentWriteDidError)
|
|
{
|
|
rollbacks.Value++;
|
|
currentWriteTransaction?.Rollback();
|
|
}
|
|
else
|
|
{
|
|
commits.Value++;
|
|
currentWriteTransaction?.Commit();
|
|
}
|
|
|
|
if (currentWriteDidWrite || currentWriteDidError)
|
|
{
|
|
// explicitly dispose to ensure any outstanding flushes happen as soon as possible (and underlying resources are purged).
|
|
usage.Context.Dispose();
|
|
|
|
// once all writes are complete, we want to refresh thread-specific contexts to make sure they don't have stale local caches.
|
|
recycleThreadContexts();
|
|
}
|
|
|
|
currentWriteTransaction = null;
|
|
currentWriteDidWrite = false;
|
|
currentWriteDidError = false;
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
Monitor.Exit(writeLock);
|
|
}
|
|
}
|
|
|
|
private void recycleThreadContexts()
|
|
{
|
|
// Contexts for other threads are not disposed as they may be in use elsewhere. Instead, fresh contexts are exposed
|
|
// for other threads to use, and we rely on the finalizer inside OsuDbContext to handle their previous contexts
|
|
threadContexts?.Value.Dispose();
|
|
threadContexts = new ThreadLocal<OsuDbContext>(CreateContext, true);
|
|
}
|
|
|
|
protected virtual OsuDbContext CreateContext() => new OsuDbContext(CreateDatabaseConnectionString(DATABASE_NAME, storage))
|
|
{
|
|
Database = { AutoTransactionsEnabled = false }
|
|
};
|
|
|
|
public void CreateBackup(string backupFilename)
|
|
{
|
|
Logger.Log($"Creating full EF database backup at {backupFilename}", LoggingTarget.Database);
|
|
|
|
using (var source = storage.GetStream(DATABASE_NAME, mode: FileMode.Open))
|
|
using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew))
|
|
source.CopyTo(destination);
|
|
}
|
|
|
|
public void ResetDatabase()
|
|
{
|
|
lock (writeLock)
|
|
{
|
|
recycleThreadContexts();
|
|
|
|
try
|
|
{
|
|
int attempts = 10;
|
|
|
|
// Retry logic taken from MigratableStorage.AttemptOperation.
|
|
while (true)
|
|
{
|
|
try
|
|
{
|
|
storage.Delete(DATABASE_NAME);
|
|
return;
|
|
}
|
|
catch (Exception)
|
|
{
|
|
if (attempts-- == 0)
|
|
throw;
|
|
}
|
|
|
|
Thread.Sleep(250);
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
// for now we are not sure why file handles are kept open by EF, but this is generally only used in testing
|
|
}
|
|
}
|
|
}
|
|
|
|
public void FlushConnections()
|
|
{
|
|
if (threadContexts != null)
|
|
{
|
|
foreach (var context in threadContexts.Values)
|
|
context.Dispose();
|
|
}
|
|
|
|
recycleThreadContexts();
|
|
}
|
|
|
|
public static string CreateDatabaseConnectionString(string filename, Storage storage) => string.Concat("Data Source=", storage.GetFullPath($@"{filename}", true));
|
|
|
|
private readonly ManualResetEventSlim migrationComplete = new ManualResetEventSlim();
|
|
|
|
public void SetMigrationCompletion() => migrationComplete.Set();
|
|
|
|
public void WaitForMigrationCompletion()
|
|
{
|
|
if (!migrationComplete.Wait(300000))
|
|
throw new TimeoutException("Migration took too long (likely stuck).");
|
|
}
|
|
}
|
|
}
|