mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
29 lines
904 B
C#
29 lines
904 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Edit.Checks;
|
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
|
|
|
namespace osu.Game.Rulesets.Edit
|
|
{
|
|
public abstract class BeatmapVerifier
|
|
{
|
|
/// <summary>
|
|
/// Checks which are performed regardless of ruleset.
|
|
/// These handle things like beatmap metadata, timing, and other ruleset agnostic elements.
|
|
/// </summary>
|
|
private readonly IReadOnlyList<Check> generalChecks = new List<Check>
|
|
{
|
|
new CheckBackground()
|
|
};
|
|
|
|
public virtual IEnumerable<Issue> Run(IBeatmap beatmap)
|
|
{
|
|
return generalChecks.SelectMany(check => check.Run(beatmap));
|
|
}
|
|
}
|
|
}
|