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mirror of https://github.com/ppy/osu.git synced 2024-12-16 08:22:56 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
Dan Balasescu 1f13669636 Don't poll while in room
Fixes timeout in `TestJoinRoomWithoutPassword`, because the 'server' returns
out-of-date data while the `MatchSubScreen` has possible not been entered
yet (and thus hasn't disabled polling itself yet).

Can be tested by adding a `Task.Delay(3000);` at the end of
the `MultiplayerClient.JoinRoom()` task.
2021-11-23 16:14:01 +09:00
..
Match Merge branch 'master' into multi-queueing-modes 2021-11-22 07:46:45 +09:00
Participants Update todo 2021-11-16 00:50:23 +09:00
Spectate Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CreateMultiplayerMatchButton.cs Move font sizing to base class 2021-08-09 16:17:51 +09:00
GameplayChatDisplay.cs Remove unused using statement 2021-10-26 16:08:21 +09:00
GameplayMatchScoreDisplay.cs Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Multiplayer.cs Move listing polling component to LoungeSubScreen 2021-08-13 17:39:09 +09:00
MultiplayerLoungeSubScreen.cs Don't poll while in room 2021-11-23 16:14:01 +09:00
MultiplayerMatchSongSelect.cs Merge branch 'master' into multi-queueing-modes 2021-11-19 18:58:15 +09:00
MultiplayerMatchSubScreen.cs Use full name for round robin 2021-11-19 18:42:34 +09:00
MultiplayerPlayer.cs Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
MultiplayerResultsScreen.cs Split off multiplayer team results screen to separate class 2021-08-12 20:01:31 +02:00
MultiplayerRoomComposite.cs Fix multiplayer components updating when not alive 2021-10-14 17:37:10 +09:00
MultiplayerRoomManager.cs Fix password in a better way 2021-08-17 09:40:25 +09:00
MultiplayerTeamResultsScreen.cs Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00