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1f13669636
Fixes timeout in `TestJoinRoomWithoutPassword`, because the 'server' returns out-of-date data while the `MatchSubScreen` has possible not been entered yet (and thus hasn't disabled polling itself yet). Can be tested by adding a `Task.Delay(3000);` at the end of the `MultiplayerClient.JoinRoom()` task. |
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Match | ||
Participants | ||
Spectate | ||
CreateMultiplayerMatchButton.cs | ||
GameplayChatDisplay.cs | ||
GameplayMatchScoreDisplay.cs | ||
Multiplayer.cs | ||
MultiplayerLoungeSubScreen.cs | ||
MultiplayerMatchSongSelect.cs | ||
MultiplayerMatchSubScreen.cs | ||
MultiplayerPlayer.cs | ||
MultiplayerResultsScreen.cs | ||
MultiplayerRoomComposite.cs | ||
MultiplayerRoomManager.cs | ||
MultiplayerTeamResultsScreen.cs |