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Match
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Split OnlinePlayComposite to remove if-statement
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2021-02-18 15:47:33 +09:00 |
Participants
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Fix creating ruleset instances per LINQ select
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2021-02-18 15:26:59 +03:00 |
CreateMultiplayerMatchButton.cs
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Fix non-threadsafe usage of MultiplayerClient.IsConnected
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2021-01-12 19:04:16 +09:00 |
Multiplayer.cs
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Remove all usage of CatchUnobservedExceptions
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2021-01-29 16:32:29 +09:00 |
MultiplayerFilterControl.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
MultiplayerLoungeSubScreen.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
MultiplayerMatchSongSelect.cs
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Add flow to allow MatchSubScreen to handle beatmap presentation locally
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2021-03-03 14:13:51 +09:00 |
MultiplayerMatchSubScreen.cs
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Merge branch 'master' into multiplayer-confirm-on-exit
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2021-03-03 20:35:31 +09:00 |
MultiplayerPlayer.cs
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Further split out a player class which submits to "rooms"
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2021-03-23 18:20:55 +09:00 |
MultiplayerResultsScreen.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |
MultiplayerRoomComposite.cs
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Rename OnRoomChanged to OnRoomUpdated to avoid confusion
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2020-12-26 10:49:02 +09:00 |
MultiplayerRoomManager.cs
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Don't part room if join task was cancelled
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2021-01-30 23:39:01 +01:00 |