mirror of
https://github.com/ppy/osu.git
synced 2026-05-16 17:03:01 +08:00
133 lines
4.3 KiB
C#
133 lines
4.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Localisation;
|
|
using osu.Game.Overlays.SkinEditor;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Scoring;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Skinning
|
|
{
|
|
public partial class LegacyRankDisplay : CompositeDrawable, ISerialisableDrawable
|
|
{
|
|
public bool UsesFixedAnchor { get; set; }
|
|
|
|
[Resolved]
|
|
private ScoreProcessor scoreProcessor { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private ISkinSource source { get; set; } = null!;
|
|
|
|
[SettingSource(typeof(DefaultRankDisplayStrings), nameof(DefaultRankDisplayStrings.PlaySamplesOnRankChange))]
|
|
public BindableBool PlaySamples { get; set; } = new BindableBool(true);
|
|
|
|
private readonly Sprite rankDisplay;
|
|
|
|
private SkinnableSound rankDownSample = null!;
|
|
private SkinnableSound rankUpSample = null!;
|
|
|
|
private Bindable<double?> lastSamplePlayback = null!;
|
|
private double lastChangeTime;
|
|
|
|
private ScoreRank? displayedRank;
|
|
|
|
private const int time_between_changes = 1500;
|
|
|
|
public LegacyRankDisplay()
|
|
{
|
|
AutoSizeAxes = Axes.Both;
|
|
|
|
AddInternal(rankDisplay = new Sprite
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
});
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(SkinEditor? skinEditor, SessionStatics statics)
|
|
{
|
|
AddRangeInternal(new Drawable[]
|
|
{
|
|
rankDownSample = new SkinnableSound(new SampleInfo("Gameplay/rank-down")),
|
|
rankUpSample = new SkinnableSound(new SampleInfo("Gameplay/rank-up")),
|
|
});
|
|
|
|
if (skinEditor != null)
|
|
PlaySamples.Value = false;
|
|
|
|
lastSamplePlayback = statics.GetBindable<double?>(Static.LastRankChangeSamplePlaybackTime);
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
updateRank(scoreProcessor.Rank.Value);
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
var currentRank = scoreProcessor.Rank.Value;
|
|
|
|
if (currentRank == displayedRank)
|
|
return;
|
|
|
|
if (Time.Current - lastChangeTime >= time_between_changes || scoreProcessor.HasCompleted.Value || currentRank == ScoreRank.F)
|
|
updateRank(currentRank);
|
|
}
|
|
|
|
private void updateRank(ScoreRank rank)
|
|
{
|
|
var texture = source.GetTexture($"ranking-{rank}-small");
|
|
|
|
rankDisplay.Texture = texture;
|
|
|
|
if (texture != null && displayedRank != null)
|
|
{
|
|
var transientRank = new Sprite
|
|
{
|
|
Texture = texture,
|
|
Blending = BlendingParameters.Additive,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
BypassAutoSizeAxes = Axes.Both,
|
|
};
|
|
|
|
AddInternal(transientRank);
|
|
|
|
transientRank.FadeOutFromOne(500, Easing.Out)
|
|
.ScaleTo(new Vector2(1.625f), 500, Easing.Out)
|
|
.Expire();
|
|
}
|
|
|
|
// Check sample time separately to ensure two copies of the rank display don't both play samples on a change.
|
|
bool enoughSampleTimeElapsed = !lastSamplePlayback.Value.HasValue || Time.Current - lastSamplePlayback.Value >= OsuGameBase.SAMPLE_DEBOUNCE_TIME;
|
|
|
|
// Also don't play rank-down sfx on quit/retry/initial update.
|
|
if (displayedRank != null && rank > ScoreRank.F && PlaySamples.Value && enoughSampleTimeElapsed)
|
|
{
|
|
if (rank > displayedRank)
|
|
rankUpSample.Play();
|
|
else
|
|
rankDownSample.Play();
|
|
|
|
lastSamplePlayback.Value = Time.Current;
|
|
}
|
|
|
|
displayedRank = rank;
|
|
lastChangeTime = Time.Current;
|
|
}
|
|
}
|
|
}
|