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osu-lazer/osu.Game/Screens/SelectV2/FooterButtonOptions_Popover.cs
T
2025-07-09 15:07:07 +03:00

203 lines
7.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Screens.SelectV2
{
public partial class FooterButtonOptions
{
public partial class Popover : OsuPopover
{
private FillFlowContainer buttonFlow = null!;
private readonly FooterButtonOptions footerButton;
private readonly WorkingBeatmap beatmap;
// Can't use DI for these due to popover being initialised from a footer button which ends up being on the global
// PopoverContainer.
public ISongSelect? SongSelect { get; init; }
public required OverlayColourProvider ColourProvider { get; init; }
public Popover(FooterButtonOptions footerButton, WorkingBeatmap beatmap)
{
this.footerButton = footerButton;
this.beatmap = beatmap;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Content.Padding = new MarginPadding(5);
Child = buttonFlow = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(3),
};
addHeader(CommonStrings.General);
addButton(CollectionsStrings.ManageCollections, FontAwesome.Solid.Book, () => SongSelect?.ManageCollections());
addHeader(SongSelectStrings.ForAllDifficulties, beatmap.BeatmapSetInfo.ToString());
addButton(SongSelectStrings.DeleteBeatmap, FontAwesome.Solid.Trash, () => SongSelect?.Delete(beatmap.BeatmapSetInfo), colours.Red1);
addHeader(SongSelectStrings.ForSelectedDifficulty, beatmap.BeatmapInfo.DifficultyName);
if (SongSelect == null) return;
foreach (OsuMenuItem item in SongSelect.GetForwardActions(beatmap.BeatmapInfo))
{
// We can't display menus with child items here, so just ignore them.
if (item.Items.Any())
continue;
if (item is OsuMenuItemSpacer)
{
buttonFlow.Add(new Container
{
RelativeSizeAxes = Axes.X,
Height = 10,
});
continue;
}
addButton(item.Text.Value, item.Icon, item.Action.Value, item.Type == MenuItemType.Destructive ? colours.Red1 : null);
}
}
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingFocusManager()!.ChangeFocus(this));
}
protected override void UpdateState(ValueChangedEvent<Visibility> state)
{
base.UpdateState(state);
footerButton.OverlayState.Value = state.NewValue;
}
private void addHeader(LocalisableString text, string? context = null)
{
var textFlow = new OsuTextFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding(10),
};
textFlow.AddText(text, t => t.Font = OsuFont.Default.With(weight: FontWeight.SemiBold));
if (context != null)
{
textFlow.NewLine();
textFlow.AddText(context, t =>
{
t.Colour = ColourProvider.Content2;
t.Font = t.Font.With(size: 13);
});
}
buttonFlow.Add(textFlow);
}
private void addButton(LocalisableString text, IconUsage? icon, Action? action, Color4? colour = null)
{
var button = new OptionButton
{
Text = text,
Icon = icon ?? new IconUsage(),
BackgroundColour = ColourProvider.Background3,
TextColour = colour,
Action = () =>
{
Scheduler.AddDelayed(Hide, 50);
action?.Invoke();
},
};
buttonFlow.Add(button);
}
protected override bool OnKeyDown(KeyDownEvent e)
{
// don't absorb control as ToolbarRulesetSelector uses control + number to navigate
if (e.ControlPressed) return false;
if (!e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
{
int requested = e.Key - Key.Number1;
OptionButton? found = buttonFlow.Children.OfType<OptionButton>().ElementAtOrDefault(requested);
if (found != null)
{
found.TriggerClick();
return true;
}
}
return base.OnKeyDown(e);
}
private partial class OptionButton : OsuButton
{
public IconUsage Icon { get; init; }
public Color4? TextColour { get; init; }
public OptionButton()
{
Size = new Vector2(265, 50);
}
[BackgroundDependencyLoader]
private void load()
{
SpriteText.Colour = TextColour ?? Color4.White;
Content.CornerRadius = 10;
Add(new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(17),
X = 15,
Icon = Icon,
Colour = TextColour ?? Color4.White,
});
}
protected override SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
X = 40
};
}
}
}
}