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osu-lazer/osu.Game/Screens/SelectV2/BeatmapMetadataWedge_UserRatingDisplay.cs
T
2025-04-18 06:43:36 -04:00

131 lines
5.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
using osuTK;
namespace osu.Game.Screens.SelectV2
{
public partial class BeatmapMetadataWedge
{
private partial class UserRatingDisplay : CompositeDrawable
{
private readonly OsuSpriteText negativeText;
private readonly OsuSpriteText positiveText;
private readonly Circle backgroundBar;
private readonly Circle positiveBar;
public int[] Data
{
set
{
const int rating_range = 10;
if (!value.Any())
{
negativeText.Text = 0.ToLocalisableString(@"N0");
positiveText.Text = 0.ToLocalisableString(@"N0");
positiveBar.ResizeWidthTo(0, 300, Easing.OutQuint);
}
else
{
var usableRange = value.Skip(1).Take(rating_range); // adjust for API returning weird empty data at 0.
int positiveCount = usableRange.Skip(rating_range / 2).Sum();
int totalCount = usableRange.Sum();
negativeText.Text = (totalCount - positiveCount).ToLocalisableString(@"N0");
positiveText.Text = positiveCount.ToLocalisableString(@"N0");
positiveBar.ResizeWidthTo(totalCount == 0 ? 0 : (float)positiveCount / totalCount, 300, Easing.OutQuint);
}
}
}
public UserRatingDisplay()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 2f),
Children = new Drawable[]
{
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowStatsUserRating,
Font = OsuFont.Style.Caption1.With(weight: FontWeight.SemiBold),
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 10f },
Children = new[]
{
negativeText = new OsuSpriteText
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Font = OsuFont.Style.Caption1,
},
positiveText = new OsuSpriteText
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Font = OsuFont.Style.Caption1,
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new[]
{
backgroundBar = new Circle
{
RelativeSizeAxes = Axes.X,
Height = 4f,
},
positiveBar = new Circle
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.X,
Width = 0f,
Height = 4f,
},
},
}
},
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, OverlayColourProvider colourProvider)
{
backgroundBar.Colour = colours.DarkOrange2;
positiveBar.Colour = colours.Lime1;
negativeText.Colour = colourProvider.Content2;
positiveText.Colour = colourProvider.Content2;
}
}
}
}