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osu-lazer/osu.Game/Screens/SelectV2/BeatmapMetadataWedge_SuccessRateDisplay.cs
T
2025-04-18 06:43:36 -04:00

113 lines
4.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
using osuTK;
namespace osu.Game.Screens.SelectV2
{
public partial class BeatmapMetadataWedge
{
private partial class SuccessRateDisplay : CompositeDrawable, IHasTooltip
{
private readonly OsuSpriteText valueText;
private readonly Circle backgroundBar;
private readonly Circle valueBar;
private (int passes, int plays) data;
public (int passes, int plays) Data
{
get => data;
set
{
data = value;
float ratio = value.plays == 0 ? 0 : (float)value.passes / value.plays;
valueText.Text = ratio.ToLocalisableString(@"0.##%");
valueText.MoveToX(Math.Clamp(ratio, 0.05f, 0.95f), 300, Easing.OutQuint);
valueBar.ResizeWidthTo(ratio, 300, Easing.OutQuint);
}
}
public LocalisableString TooltipText => $"{data.passes:N0} / {data.plays:N0}";
public SuccessRateDisplay()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 2f),
Children = new Drawable[]
{
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowInfoSuccessRate,
Font = OsuFont.Style.Caption1.With(weight: FontWeight.SemiBold),
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 10f },
Child = valueText = new OsuSpriteText
{
Origin = Anchor.TopCentre,
RelativePositionAxes = Axes.X,
Font = OsuFont.Style.Caption1,
}
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new[]
{
backgroundBar = new Circle
{
RelativeSizeAxes = Axes.X,
Height = 4f,
},
valueBar = new Circle
{
RelativeSizeAxes = Axes.X,
Width = 0f,
Height = 4f,
},
},
}
},
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, OverlayColourProvider colourProvider)
{
backgroundBar.Colour = colourProvider.Background6;
valueBar.Colour = colours.Lime1;
valueText.Colour = colourProvider.Content2;
}
}
}
}