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435 lines
17 KiB
C#
435 lines
17 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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{
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public partial class ParticipantPanel : PoolableDrawable, IHasContextMenu, IHasCurrentValue<MultiplayerRoomUser>
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{
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public const int HEIGHT = 40;
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public Bindable<MultiplayerRoomUser> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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private readonly BindableWithCurrent<MultiplayerRoomUser> current = new BindableWithCurrent<MultiplayerRoomUser>(new MultiplayerRoomUser(-1));
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private IRulesetStore rulesets { get; set; } = null!;
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[Resolved]
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private MultiplayerClient client { get; set; } = null!;
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private SpriteIcon crown = null!;
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private UserCoverBackground userCover = null!;
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private UpdateableAvatar userAvatar = null!;
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private UpdateableFlag userFlag = null!;
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private OsuSpriteText username = null!;
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private Container teamFlagContainer = null!;
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private OsuSpriteText userRankText = null!;
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private StyleDisplayIcon userStyleDisplay = null!;
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private ModDisplay userModsDisplay = null!;
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private StateDisplay userStateDisplay = null!;
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private IconButton kickButton = null!;
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public ParticipantPanel()
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{
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var backgroundColour = Color4Extensions.FromHex("#33413C");
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InternalChild = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, 18),
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize),
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},
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Content = new[]
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{
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new Drawable[]
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{
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crown = new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.Crown,
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Size = new Vector2(14),
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Colour = Color4Extensions.FromHex("#F7E65D"),
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Alpha = 0
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},
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new TeamDisplay { Current = Current },
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 5,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = backgroundColour
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},
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userCover = new UserCoverBackground
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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RelativeSizeAxes = Axes.Both,
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Width = 0.75f,
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Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.25f))
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Spacing = new Vector2(10),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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userAvatar = new UpdateableAvatar
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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},
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userFlag = new UpdateableFlag
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(28, 20),
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},
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teamFlagContainer = new Container
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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username = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18),
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},
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userRankText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 14),
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}
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}
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},
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new FillFlowContainer
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Right = 70 },
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Spacing = new Vector2(2),
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Children = new Drawable[]
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{
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userStyleDisplay = new StyleDisplayIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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userModsDisplay = new ModDisplay
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Scale = new Vector2(0.5f),
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ExpansionMode = ExpansionMode.AlwaysContracted,
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}
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}
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},
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userStateDisplay = new StateDisplay
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 10 },
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}
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}
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},
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kickButton = new KickButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0,
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Margin = new MarginPadding(4),
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Action = () => client.KickUser(current.Value.UserID).FireAndForget(),
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},
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},
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}
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};
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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client.RoomUpdated += onRoomUpdated;
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updateUser();
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FinishTransforms(true);
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}
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protected override void FreeAfterUse()
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{
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base.FreeAfterUse();
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client.RoomUpdated -= onRoomUpdated;
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// this is a safety measure.
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// `MultiplayerRoomUser` has equality members overridden to compare by `UserID` only.
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// `MultiplayerClient` only delivers updates of fields values to specific object references.
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// if this operation is not done here, in a scenario wherein a user quits and rejoins a room,
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// it is possible for a single poolable panel to be freed and then used for the same user with the same ID,
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// which at bindable level will lead to `current` not changing (because of the overridden equality member),
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// which will lead to this instance not showing any updates for the user in question
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// because it's associated with an object reference that `MultiplayerClient` is no longer updating.
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current.SetDefault();
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}
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private void updateUser()
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{
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var user = current.Value.User;
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userCover.User = user;
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userAvatar.User = user;
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userFlag.CountryCode = user?.CountryCode ?? default;
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teamFlagContainer.Child = new UpdateableTeamFlag(user?.Team)
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{
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Size = new Vector2(40, 20)
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};
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username.Text = user?.Username ?? string.Empty;
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updateState();
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}
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private void onRoomUpdated() => Scheduler.AddOnce(updateState);
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private void updateState()
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{
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if (client.Room == null || client.LocalUser == null)
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return;
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const double fade_time = 50;
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var user = current.Value;
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if (client.Room.GetCurrentItem() is MultiplayerPlaylistItem currentItem)
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{
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int userBeatmapId = user.BeatmapId ?? currentItem.BeatmapID;
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int userRulesetId = user.RulesetId ?? currentItem.RulesetID;
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Ruleset? userRuleset = rulesets.GetRuleset(userRulesetId)?.CreateInstance();
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int? currentModeRank = userRuleset == null ? null : user.User?.RulesetsStatistics?.GetValueOrDefault(userRuleset.ShortName)?.GlobalRank;
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userRankText.Text = currentModeRank != null ? $"#{currentModeRank.Value:N0}" : string.Empty;
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if (userBeatmapId == currentItem.BeatmapID && userRulesetId == currentItem.RulesetID)
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userStyleDisplay.Style = null;
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else
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userStyleDisplay.Style = (userBeatmapId, userRulesetId);
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// If the mods are updated at the end of the frame, the flow container will skip a reflow cycle: https://github.com/ppy/osu-framework/issues/4187
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// This looks particularly jarring here, so re-schedule the update to that start of our frame as a fix.
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Schedule(() => userModsDisplay.Current.Value = userRuleset == null ? Array.Empty<Mod>() : user.Mods.Select(m => m.ToMod(userRuleset)).ToList());
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}
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userStateDisplay.UpdateStatus(user.State, user.BeatmapAvailability);
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if (user.BeatmapAvailability.State == DownloadState.LocallyAvailable && user.State != MultiplayerUserState.Spectating)
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{
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userModsDisplay.FadeIn(fade_time);
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userStyleDisplay.FadeIn(fade_time);
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}
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else
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{
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userModsDisplay.FadeOut(fade_time);
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userStyleDisplay.FadeOut(fade_time);
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}
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kickButton.Alpha = client.IsHost && !user.Equals(client.LocalUser) ? 1 : 0;
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crown.Alpha = client.Room.Host?.Equals(user) == true ? 1 : 0;
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}
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public MenuItem[]? ContextMenuItems
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{
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get
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{
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if (client.Room == null)
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return null;
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var user = current.Value;
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// If the local user is targetted.
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if (user.UserID == api.LocalUser.Value.Id)
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return null;
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// If the local user is not the host of the room.
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if (client.Room.Host?.UserID != api.LocalUser.Value.Id)
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return null;
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int targetUser = user.UserID;
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return new MenuItem[]
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{
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new OsuMenuItem("Give host", MenuItemType.Standard, () =>
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{
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// Ensure the local user is still host.
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if (!client.IsHost)
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return;
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client.TransferHost(targetUser).FireAndForget();
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}),
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new OsuMenuItem("Kick", MenuItemType.Destructive, () =>
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{
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// Ensure the local user is still host.
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if (!client.IsHost)
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return;
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client.KickUser(targetUser).FireAndForget();
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})
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};
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}
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}
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public partial class KickButton : IconButton
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{
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public KickButton()
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{
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Icon = FontAwesome.Solid.UserTimes;
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TooltipText = "Kick";
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IconHoverColour = colours.Red;
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}
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}
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private partial class StyleDisplayIcon : CompositeComponent
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{
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[Resolved]
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private BeatmapLookupCache beatmapLookupCache { get; set; } = null!;
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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public StyleDisplayIcon()
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{
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AutoSizeAxes = Axes.Both;
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}
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private (int beatmap, int ruleset)? style;
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public (int beatmap, int ruleset)? Style
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{
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get => style;
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set
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{
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if (style == value)
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return;
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style = value;
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Scheduler.Add(refresh);
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}
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}
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private CancellationTokenSource? cancellationSource;
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private void refresh()
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{
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cancellationSource?.Cancel();
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cancellationSource?.Dispose();
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cancellationSource = null;
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if (Style == null)
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{
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ClearInternal();
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return;
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}
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cancellationSource = new CancellationTokenSource();
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CancellationToken token = cancellationSource.Token;
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int localBeatmap = Style.Value.beatmap;
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int localRuleset = Style.Value.ruleset;
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Task.Run(async () =>
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{
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try
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{
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var beatmap = await beatmapLookupCache.GetBeatmapAsync(localBeatmap, token).ConfigureAwait(false);
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if (beatmap == null)
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return;
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Schedule(() =>
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{
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if (token.IsCancellationRequested)
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return;
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InternalChild = new DifficultyIcon(beatmap, rulesets.GetRuleset(localRuleset))
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{
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Size = new Vector2(20),
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TooltipType = DifficultyIconTooltipType.Extended,
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};
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});
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}
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catch (Exception e)
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{
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Logger.Log($"Error while populating participant style icon {e}");
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}
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}, token);
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}
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}
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}
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}
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