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153 lines
5.0 KiB
C#
153 lines
5.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Screens.Ranking;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Matchmaking
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{
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public partial class MatchmakingCloud : CompositeDrawable
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{
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private APIUser[] users = [];
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private Container usersContainer = null!;
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private readonly Bindable<double?> lastSamplePlayback = new Bindable<double?>();
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public APIUser[] Users
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{
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get => users;
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set
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{
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users = value;
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foreach (var u in usersContainer)
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u.Delay(RNG.Next(0, 1000)).FadeOut(500).Expire();
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LoadComponentsAsync(users.Select(u => new MovingAvatar(u, lastSamplePlayback)), avatars =>
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{
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if (usersContainer.Count == 0)
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{
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usersContainer.ScaleTo(0)
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.ScaleTo(1, 5000, Easing.OutPow10);
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}
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usersContainer.AddRange(avatars);
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});
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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InternalChildren = new Drawable[]
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{
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usersContainer = new AspectContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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},
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};
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}
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public partial class MovingAvatar : MatchmakingAvatar
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{
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private float angle;
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private float angularSpeed;
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private float targetSpeed;
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private float targetScale;
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private float targetAlpha;
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private readonly Bindable<double?> lastSamplePlayback = new Bindable<double?>();
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private const int num_appear_samples = 6;
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private Sample? playerAppearSample;
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public MovingAvatar(APIUser apiUser, Bindable<double?> lastSamplePlayback)
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: base(apiUser)
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{
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RelativePositionAxes = Axes.Both;
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Scale = new Vector2(2);
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Origin = Anchor.Centre;
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this.lastSamplePlayback.BindTo(lastSamplePlayback);
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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playerAppearSample = audio.Samples.Get($@"Multiplayer/Matchmaking/Cloud/appear-{RNG.Next(0, num_appear_samples)}");
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateParams();
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angle = RNG.NextSingle(0f, MathF.Tau);
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angularSpeed = targetSpeed;
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Scale = new Vector2(targetScale);
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Hide();
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int appearDelay = RNG.Next(0, 1000);
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this.Delay(appearDelay).FadeTo(targetAlpha, 2000, Easing.OutQuint);
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Scheduler.AddDelayed(playAppearSample, appearDelay);
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}
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private void updateParams()
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{
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targetSpeed = RNG.NextSingle(0.05f, 0.5f);
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targetScale = RNG.NextSingle(0.2f, 3f);
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targetAlpha = RNG.NextSingle(0.5f, 1f);
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Scheduler.AddDelayed(updateParams, RNG.Next(500, 5000));
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}
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private void playAppearSample()
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{
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bool enoughTimeElapsed = !lastSamplePlayback.Value.HasValue || Time.Current - lastSamplePlayback.Value >= OsuGameBase.SAMPLE_DEBOUNCE_TIME;
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if (!enoughTimeElapsed) return;
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var chan = playerAppearSample?.GetChannel();
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if (chan == null) return;
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chan.Frequency.Value = 0.5f + RNG.NextDouble(1.5f);
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chan.Balance.Value = MathF.Cos(angle) * OsuGameBase.SFX_STEREO_STRENGTH;
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chan.Play();
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lastSamplePlayback.Value = Time.Current;
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}
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protected override void Update()
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{
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base.Update();
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float elapsed = (float)Math.Min(20, Time.Elapsed) / 1000;
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Scale = new Vector2((float)Interpolation.Lerp(Scale.X, targetScale, elapsed / 100));
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Alpha = (float)Interpolation.Lerp(Alpha, targetAlpha, elapsed / 100);
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angularSpeed = (float)Interpolation.Lerp(angularSpeed, targetSpeed, elapsed / 100);
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angle += angularSpeed * elapsed * 0.5f;
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Position = new Vector2(0.5f) +
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new Vector2(MathF.Cos(angle), MathF.Sin(angle)) * angularSpeed;
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}
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}
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}
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}
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