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osu-lazer/osu.Game/Rulesets/Edit/Checks/CheckInconsistentSettings.cs
T

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3.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Edit.Checks
{
public class CheckInconsistentSettings : ICheck
{
public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Settings, "Inconsistent settings", CheckScope.BeatmapSet);
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
{
new IssueTemplateInconsistentSetting(this, IssueType.Warning),
new IssueTemplateInconsistentSetting(this, IssueType.Negligible)
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
if (context.AllDifficulties.Count() <= 1)
return [];
var referenceBeatmap = context.CurrentDifficulty.Playable;
bool hasStoryboard = ResourcesCheckUtils.HasAnyStoryboardElementPresent(context.CurrentDifficulty.Working);
var issues = new List<Issue>();
// Define fields to check
checkIssue(IssueType.Warning, "Audio lead-in", b => b.AudioLeadIn);
checkIssue(IssueType.Warning, "Countdown", b => b.Countdown);
checkIssue(IssueType.Warning, "Countdown offset", b => b.CountdownOffset);
checkIssue(IssueType.Warning, "Epilepsy warning", b => b.EpilepsyWarning);
checkIssue(IssueType.Warning, "Letterbox during breaks", b => b.LetterboxInBreaks);
checkIssue(IssueType.Warning, "Samples match playback rate", b => b.SamplesMatchPlaybackRate);
if (hasStoryboard)
checkIssue(IssueType.Warning, "Widescreen support", b => b.WidescreenStoryboard);
checkIssue(IssueType.Negligible, "Tick Rate", b => b.Difficulty.SliderTickRate);
return issues;
void checkIssue<T>(IssueType issueType, string fieldName, Func<IBeatmap, T> fieldSelector)
where T : notnull // ideally this'd be `T : IEquatable<T>` but `Enum` doesn't implement it...
{
var referenceValue = fieldSelector(referenceBeatmap);
foreach (var beatmap in context.OtherDifficulties)
{
var currentValue = fieldSelector(beatmap.Playable);
if (!EqualityComparer<T>.Default.Equals(currentValue, referenceValue))
{
issues.Add(new IssueTemplateInconsistentSetting(this, issueType).Create(
fieldName,
referenceBeatmap.BeatmapInfo.DifficultyName,
beatmap.Playable.BeatmapInfo.DifficultyName,
referenceValue.ToString() ?? string.Empty,
currentValue.ToString() ?? string.Empty
));
}
}
}
}
public class IssueTemplateInconsistentSetting : IssueTemplate
{
public IssueTemplateInconsistentSetting(ICheck check, IssueType issueType)
: base(check, issueType, "Inconsistent \"{0}\" setting between \"{1}\" and \"{2}\"; \"{3}\" and \"{4}\" respectively.")
{
}
public Issue Create(string fieldName, string referenceDifficulty, string currentDifficulty, string referenceValue, string currentValue)
=> new Issue(this, fieldName, referenceDifficulty, currentDifficulty, referenceValue, currentValue);
}
}
}